So I fucked up big time and sculpted a (partially) symmetrical model that is offset in worldspace which wasn't a problem in ZBrush because of the local symmetry, but is becoming quite troublesome when I try to retopologize.
Is there a way to move all subtools by a set x y z number or recenter all subtools? I know it's a total noob mistake which is why it is doubly frustrating T.T
Replies
Another options would be to use the "Repeat to Other" in the defomations menu. I don't have ZB in front of me but after you apply the offset on one subtool at the bottom of the deformations menu there is a "Repeat to Other" button or something similar to that that.
EDIT: Welp, finally got it to line up after repeating the above steps 10ish times and getting the offset down to 0 0 -0 (o.O). But yeah, lesson from all this: set up your shit correctly from the start.