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Re: AKS74u hard surface practice!
Reply by
Mr Digital
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Jul 2013
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3D Art Showcase & Critiques
Super! it looks very soft in most edges, and very accurate imo, keep it up!
Re: Sketchbook: ModelAnon
Reply by
ModelAnon
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Apr 2015
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Digital Sketchbooks
Soda can. Forgot to inset the bottom to prevent the jagged triangles forming after subdivision.
Re: Lighting / Shadow prob
Reply by
SHEPEIRO
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Jul 2012
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Unreal Engine
lightmap resolution or light volume size (I.E area light to create soft shadows)
Re: RGCA - Epic Battle Intro
Reply by
ThePoetTrees
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May 2015
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Reallusion Game Character Animation Contest
yeah, nice epic angle on the rider. Love those soft render tones too.
Re: The Monthly 'Newb' CHARACTER Challenge of Feb 2014
Reply by
Anthony44
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Feb 2014
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3D Art Showcase & Critiques
About done with the low poly block work (all done with free soft wear)
4 results
Re: maya to mudbox import issues :(
Reply by
oglu
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Dec 2016
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Technical Talk
have you tried to do a hard soft edge version and send it over with fbx..?
3 results
Re: UK Bans Piratebay
Reply by
Xoliul
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May 2012
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General Discussion
The Pirate Bay blocking is just a tiny speck compared to the atrocities of SOPA and CISPA though...
Re: |CE3] Amir's Arenanet environment test
Reply by
DavidBrumbley
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Oct 2012
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3D Art Showcase & Critiques
wood is looking good. The edges look a little soft to me but that could just be max
2 results
Re: Texture issue?
Reply by
KazeoHin
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Jul 2011
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3D Art Showcase & Critiques
Harden up your edges along the rim. if the normals are soft, the AO will try to 'interpolate'.
Re: 3D Studio Max - Sub Surface Lighting
Reply by
Adam L. Gray
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Oct 2012
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Technical Talk
Not sure how this works with V-ray, but this is how I set up soft lights:
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