HMMMMMM .... Not sure what's causing all the white noise : / , I even used a denoiser, it's not doing much. I also accidentally managed to get this effect: (halo lighting thing around the head) *edit* Seems like I just have to leave it to render for like 99999years and the noise goes away>_> I think we can consider this…
No slowdown here, it was instant when I had everything selected and opened the UV editor (panel or window). Moving all the points around is uncomfortable, but not terrible*. i7 4790k just for reference. I poked around the scene in maya and np++, I don't see anything out of the ordinary; just a plain old clean scene. * I…
Well here we are, closing in on the finish line. The goal is to have this project finished by September 20th which leaves me exactly 20 days to finish things up and still a lot of things to do. The past few weeks I've finished up 99.99% of the sculpting (Only the back wall / trim remains) along with the retopo and baking…
Doing a lot of work on our steam page. Been looking at what successful games are doing and following suit. If you got time, drop by the page and leave some feedback. We've gone a long ways from where we started and its like, 99.9% purely from outside feedback.
The polycount wiki is has some good info for 3dsmax and maya. http://wiki.polycount.com/wiki/GradientMapping Other 3dsmax gradient workflows/scripts: Gradient maps that use world space…
Push. Been having this problem since i started using marmoset with 3.04 i think. Toolbag crashes when auto reloading high or low poly meshes. Its not happening always, but enough to be annoying, sometimes breaking the file so i have to setup a new one. Also i cannot seem to figure out any reproducible case. Here are a few…
So far I'm only interested in single core performance for the reasons outlined and I have not looked at AMD at all since the Athlon 64.ZBrush seems to be the only example of a 3D app in this field where more cores translate to better viewport performance. I have it running noticeably quicker with the same scenes on a…
Thanks! I will go back and enhance this. I used a couple of different images for references the mains I linked below: https://www.picclickimg.com/d/l400/pict/132803903134_/used-Medieval-sword-45-x-3.jpg for cross guard…
They are both under-powered and overpriced for what they are, but that's the price you pay for those brands. Personally if I had to go mobile, I would go for the MSI gt75 titan 4k-247 ($4,400-ish) i9 9980HK (8 cores) 64gb RAM (up-to 128) 512 GB (2x) SSD (raid for speed) 1 TB HDD (platter drive for storage) The cooling in…
Besides the way studio's operate, I think the key issue here is what comes across as qualified when judging artists in the game industry, and the other factors involved in ultimately hiring them. I'd like to believe that it does ultimately come down to the quality of their art, and of course this is crucial if they are to…