3DS MAX TD Location: Los Angeles, CA Qualifications: -->Must be able to create complex lighting schemes -->Must have strong knowledge 3DS Max -->Must have experience rendering in layers -->Experience UV Editing techniques and tools -->Must be able to work in wide range of styles -->Strong communication skills -->Must have…
Hey hey, I've tried searching the net but I'm not finding much for anything recent on the subject. Just things from RC2 days or early 2007 where people said Autodesk was going to do a patch for Max 9 to work in Vista. Soooo, I am wondering - does Max 9 work in Vista32bit? I have a scene I'd like to finish! :P If anyone…
i am currently having an issue with my view port in 3ds max. the issue was originaly on 3ds max 2010 so i uninstalled and updated to 3ds max 2012 but issue is still there... would have the settings have come accross from 2010 to 2012? also my cusor is off. on the image i have posted up where the red dot is roughly where…
I got the file that you PM'ed me. I'm using 3ds Max 2014 with Service Pack 5 and I don't see this issue. Everything is lined up as soon as I open the file. I noticed you said you were using Max 2012. Do you have the latest service pack? For me 2012 was one of the most broken versions of 3ds Max ever released. As evidenced…
I'm trying to bake out some object space normals in max9 atm, and am getting odd artifacts at random places. Ex: This is the first time I've tried baking these sort of maps (always use tangent), so am not really up on all the problems/solutions involved when working with them. Any ideas?
I using max 2009 and bodypaint 3D R3 . I dont know how setup plugin bodipaint 3d exchange for max 2009 like pic . I download bodypaint 3d exchange plugin (bodyex.dlu ,b3d.bmi ) . I need max export object to bodypaint . and me :
brilliant thats what I was after, cheers man! every instance of 'bake animation' on google was pointing me at maya, and I didn't know what max term to search for. Some kind of terminoligy translator would be so handy
At work i use Maya 2009 Unlimited and we have an option enabled Preserve UV's" at home i use Max 2008,does it have the same option? I also have Max 2010/11 in case they have it. Also in Maya theres Delete Edge that when you select an edge or loop it removes the vert as well. In Max in Editable Poly i click Remove under…
@RN that's a interesting approach. def will remember that. I had considered doing this for 1 dense mesh with laods of verts, but didn't thought you could use it to create new meshes atm I managed to get "multithreading" to work between several max instances. so every max instance on its own isn't multithreaded. But they…