I am creating a warehouse enviornment using MAX and UDK. I was always told to preserve my poly count when creating enviornments for games and want to know what is the standard for creating things like bolts and screws, as my enviornment has alot of them. Do I use decals? Do I just model the basic shape of the screw onto…
Been making my website over the past year during my 1st and 2nd year of 3D at uni. But I feel like its not really doing the job. I want some C&C, I've got tough skin, I can take suggestions and opinions really well, because at the end of the day, that's all they are. I'll use the ones that make sense. I appreciate any time…
I'd love to see if anyone has a better way of doing this. I always make a duplicate object of the shape I want to drag onto, and make it Live. The drawback is that I have to be pretty specific of where I want to drag my shape over, or else the dragged shaped will eventually become too deformed. How do you guys do this,…
I know a little about the art side of things, and practically nothing about coding side. I've been working on a model that has screens and displays that ideally would display actual information in a game. Mostly, I am looking for advice on breaking up the UV and textures. Should I have each "screen" be its own UV and its…
Hi. my name is Adrian I originally from the middle east, I’m a 3d artist specialized in creating hard surface 3d models for Tripple A video games. I started my 3d artist career by creating game assets for local mobile games liek shofer and I gradually shift my art for next-gen pc and console. I have over 5 years of…
Shouldn't a good interview totally bypass any need for an art test? You have the persons work right in front of you, just ask them how they did it. The only need I can see for an art test is if your the best of best, and you only hire the best in the industry, you better be sure they are the real thing. Some of these other…
I'm just an ignorant peasant that has no idea how this stuff is made and i've been looking at a lot of entries, all good to look at, but yours is just... My poor english vocabulary just simply cannot express how good it looks, but it was good enough for me to create an account just post this. it's by far the best entrie…
Plasmas have a much shorter half-life than LCDs. So at a certain point their picture will fade and become terrible. LCDs should last a lot longer than plasmas. This may have improved quite a bit, or the half-life may be so long on plasmas now that it isnt an issue, but its something to look into. I've got a 37" 720p sharp…
Renaud Galand I try "4x4/2x2" Sampling, and... It looks good ! And of course, baking speed dramatically different ! 1KK Quad-Geo / 4K Map : 1x1 : ~5Min [Artifacts on Curved Places] 2x2 : ~15Min [Everything looks good, like xNormal bake] 4x4 : ~60Min+ [Almost the same result, like 2x2 !] 8x8 : ???Min COLOR=DarkOrange]Makes…