I decided that having another job was too distracting to focus on my portfolio as much as I needed to. So in college I didnt have one, even after I graduated I still didnt get a "regular" job. I just spent all my time getting better at what I love to do until I got a job in the industry. I actually had a 40 hour a week…
Hey dude, so a fwe things - personaly the red chick and blue chick are your strongest pieces so i'll focus on those. -it would behoove you to pose this character atleast a little bit. -Your materials could use work. At a glance, things look a bit samey. Even the parts that are supposed to be "heated" parts of the tendrils…
I have 3 maps connected to 3 channels on a Vray Mtl: 1) Diffuse Color >> 2) Reflection Color >> 3) Amount >> but for some reason the render looks like this (The goal is to make the crown shiny) I really need help, I am using Maya, Thank you!! If you want you can add me on skype to help me with my issue, yaniv106 is my…
These are all cage issues, m8. Always make a custom one for such advanced shapes. Google will help you with both the "how" questions. #1 - skewed details due to vertex normals pointing at weird places. Weird=/=wrong tho. #2 - is the same as #2, yeah, but without seeing your highpoly IDK what's going on. #3 - Ray distance…
Yeah they have like a Thursday to Tuesday night 100 hour week schedule when they are in production. They are also one of the only scripted shows that are nonunion. So the writers strike didn't affect them. They also get 3 months off or something like that though in between seasons. I'm assuming it's like most shows around…
on the lines of the 'if u have quake 3' comment: download "dragon unpacker" that thing can unpack all sorts of pack files used to compress thousands of model/texture files into one. I use it to unpack and stare at Quake 4 and Doom 3 models. U just need something to view jpgs/tgas/dds in [photoshop] and a model viewer [ie.…
This is looking quite sweet. In the 4th image there's a problem with your windows. The third building is 4 stories tall where as the 3 buildigns surrounding it are all 3 stories tall. The problem being that the 4 story building is the same height as the other 3 buildings. In the third picture the building to the far left…
Hi there! I've never made a blog post before.. but I wanted to keep going on this project and be consistent with it. I'm posting this here for my own sake but also a way to be more involved in our industry community, learn new techniques, and hear other artists' perspective or advice, if you're so inclined to give it 😁 I…
For rigging, I was a bit lost at first. I had many questions, like: "Do I need to make my clothing parametric to fit onto a Metahuman?" "Do I just use the MH rig?" This would obviously involve a lot of work since I had created my clothing in an A pose that was different from the Metahuman one. I'm not sure how, but I…
So I have completed the 3 variations of the blockout as required by my university course which can be seen below. Halo Reach - Halo 3 - Halo Wars 2 Condor - Interior - From these 3 blockouts I have chosen to go with the Halo Reach Pelican to develop fully. I am also planning to have the full interior for it too. I hope to…