3D max. O, and JohnnySix gave me this link on great render wireframe tutor: http://johnnysix.deviantart.com/art/WireFrame-Render-Tutorial-155833257 I'm going to try this later.
More and better documentation is certainly something we're planing on doing. We just released a tutorial going over the material system with tips on how to represent different material types withing Marmoset Toolbag, which you can find here: http://www.marmoset.co/toolbag/learn/materials We've also got a tutorial covering…
I have dabbled in 3d and 2d and seem to get side-tracked, or life throws me off whether its a ridiculous job or whatever. I am finally in a situation where I have more time to create art and can still make ends meet. My question involves me wondering what to do to actually get some experience going. I realize concept art…
I'm curious to find out if it's possible to vertex paint nanite meshes. I've come across a few YouTube tutorials, but I haven't seen any official guidance. Can you do it, or is it not recommended?
As stated previously Digital Tutors has more tutorials for XSI than they do any other package. I would recommend using them if you dont mind paying for the training.
Thanks for the advice. I am using Digital Tutors now, I hadn't heard of 3D motive but the tutorials look really good, I will definitely check them out further.
I cant connect the shader to the object (groundplane) any suggestions ?! but in the digital tutors tutorial (wich is awesome) http://www.digitaltutors.com/11/training.php?vid=13469&autoplay=1 he can
http://www.digitaltutors.com/11/training.php?pid=1148&inf_contact_key=fbf1d0d72d097e727bb83cf3692e5620ba7d1ea5a59a30d2dcc295a595015dd0 Digital Tutors do a good gob with wide coverage tutorials for Mari. Their 2.0 training comes in at about 4 hours.
I will have a look at that. Unfortunately i've not been subscribed to digital tutors for a while. Maybe some tutorials from there could help me betetr my skills, particularly in lighting. Thank you!
I think there many good tips here. I started in school with some friends, we played quake and counterstrike alot and most of the maps bored us. So i decided to make new maps - with the maps there come new textures, new objects and so on. I think its a good start to realize what did you inspire, what would you change or do…