Hey guys! I'm kinda stumped here. How would some of you go about modeling a hard-surface object that has swirling designs? For example: The spiraling parts at the top of the column. I could probably just download an image and trace over it with polygons, but any way to do it through modeling? I feel like I should know this…
This is a high poly sculpt for an indie video game project I'm building. This is one of the main characters. I've worked hard for this and learning at the same time and reached the point of not knowing if I'm on the good side of the scale or the bad. If it's good I will go to retopo->texturing->rigging and animating this…
Hello. I have a problem with my mesh. I want to say right now that I cannot upload this mesh here :neutral: I wanted to ask you for your help. This is one of many, many meshes that I worked with and only this one is causing problems. I received info that it is because, UE4 don't like one vertex or edge. Mesh works fine…
Hi, I'm a student at university. I'm studying Game development with Zbrush. I'm fairly new to Zbrush. I can't figure out how to remove the white line. I don't know how to do it because I have never seen that white line before. Please, can anyone tell me what it is and how to remove it?
I'm exploring whether or not to go a simplified route like 1 or 2 or a route with heavy armor. I'm imagining this guy being one of maybe a clan of ancient giants that live deep within mountains living a life of constant war against the likes of balrogs, dragons and other giant forms of predators we know and love. ;) C&C…
We are finally ready to launch our new live workshop series at FZD. The goal is to bring in top industry designers every few months to give in-depth demos and talks. Unlike our previous events, these workshops are more education focused. To kick start our first workshop, we've invited in Hollywood veterans Neville Page and…
Hello! I'm working on a likeness study of actress Tilda Swinton as Gabriel in "Constantine." I've included one of my reference images for comparison. This is my first time sculpting a face and any critiques are greatly appreciated!
I'm gonna second this response. One thing I prefer about having a unique website is the custom domain, rather than having to do a ".artstation" (However it does seem like Artstation is working on integrating that functionality in the future which is really cool) That being said though, I've found that I'm starting to like…
Hello to all !Today I am starting to train on character sculpting.A wip on a character inspired by the universe of Castlevania.I really want to finish this wip that's why I'm asking you for some reviews and tips for the rest.Hope you like it! There is some render for the moment Thanks !
March 6 2026: Star Citizen Live: Q&A Tech Talk w/ Sean Tracy https://www.youtube.com/watch?v=mmxmkx87qcE Edit: Sooo full release slated for either 2027 - 28?