I like your attention to detail as far as I can tell a very high degree of accuracy going on here, just by zooming in on those tracks (...btw an element that's kinda my thing) because usually not only the largest part but also screen space coverage as well, so stands to reason if modeled correctly then consistency will…
Hi everyone! I’m from Korea and currently studying game design on my own to break into the industry. I actually graduated with a bachelor's degree in korea Architecture, but I decided to transition into games because I find this field much more exciting and fulfilling. I have a quick question for those based in Europe or…
http://www.shacknews.com/onearticle.x/39744 Let's see, freaky monster, swat guy, sewer level, industrial scene, crates, fire in background, weapon that could be a shotgun. Everything seems to be in order.
http://ruliweb.dreamwiz.com/data/rulinews/read.htm?page=&num=14981&find=&ftext= i really like the imense detail on the characters, but the environments are a tad weird , still i like the overall mood, but i think it looks nothing like what was presented at E3.