Just saw it the other day, one of the PC'ers made a nice little rock tutorial making base, zbrush, etc and had images and vid. Was going to forward it to another artist needing help and now I can't find it. :D Any idea? kthanks.
Hey, So, we all know about SpeedTree, but I was wondering if there was a similar package that you could use for creating Rocks , formations and cliff faces etc? I saw one called Medusa but it doesn't seem to be quite 'there' yet. any ideas? cheers
Exploration of landscape stuff with blender eevee. Sea Of Rocks is fictional place in mostly barren planet. I used megascan things and textures with little changes to color to get em match with other objects mostly. Planning to do another one but with mostly procedular stuff.
Hello We are a small indie team looking for an environment 3D artist to do some contract work for an upcoming console/PC action RPG.The work consists in creating a set of cliffs and huge rocks (from 12 to 15 pieces) for fantasy exteriors. The style should be non fully photo realistic and slightly stylized. The cliffs /…
Here's a hard-painted tiling texture that I made. I was originally going to go for a warmer set of colors but I didn't like the result. And here is it tiled. Is it rock-like enough? Are the colors too monotonous?
I don't really post on any sculpting sites. So im going to post this lil fellah here. He's a rock gollem and he's eating a tree. im going to texture and light for a still image. i'm going to render out a turn around. base mesh in maya zbrush sculpt about 20 hours
Hi Everyone! I was just wondering what kind of material setup would you need to achieve the water reflections on the rocks you see in this scene? http://www.polycount.com/forum/showthread.php?t=92693&highlight=Cave Any ideas?