RHi ,guys this is my first time using substance desginer i used in house roof , let me know what i`m missing in texturing , rendering and so on thank you in advnace
Hello's Sorry in advance for the TLDR; I've recently took it upon my self to get my shit together and apply for some UNI courses, i didn't think too far ahead and forgot that i'd probably need a portfolio to take along to school interviews, which are coming in steadily now. I'm a really lazy person and if procrastination…
Hello everyone!У I decided to do an interesting challange, to take a simple drawing with no strong information inside as a reference and create a house based on it, continuing it using fantasy. I'm doing a series of videos on youtube and would love it if you would like it, leave a comment or subscribe to the channel!…
This is my last work just to keep practicing, a 3d cartoon style model inspired in Catdog house animation serie. Made in Blender. What you think people? https://sketchfab.com/models/7152c267e67d4f9c800896c36cbe96eb
The difference between a slack day and a busy day for us office workers: how many times we click the mouse. "My day was super busy today, I clicked my mouse 100 times more than average." That's a joke, don't dissect it too much! Maybe I wasn't working hard enough at my last few jobs, but since I've become an artist, I'm…
Hello Polycount~ Recently I've been working on what has become kind of a long term project for me. Last August I modeled a bunch of modular house bits and pieces because I didn't think I had enough hand painted stuff in my portfolio and I wanted to practice too, but only ended up completing one of the props; the door. For…
Hey friends. I'm building a house to add to my 3d modeling/architectural portfolio. Here are a few camera shots of the basic, block-out modeling stage.
Sorry, we are no longer accepting applications for this role. _______________________________ Hey there. We're Feel Free Games, the indie team behind Luma Island. Our next game will be very different but we can’t reveal what it’s about in public yet. To help bring it to life in Unity, we're looking for a super talented VFX…