@Talon: You're right that method isn't the best, or what I would use personally. I was just too lazy to write a full on tutorial. :poly136: What I would do if I only had Photoshop and the Nvidia filter is: EDIT2: IMPORTANT! Do this whole process in a new document, the conversion back from 16 Bit per channel to 8 Bit per…
Sk Nate: you are so overly kind Fweezah: no.. it is not the tongue M3an: i know its fun to just jump into an ap like mudbox / z brush and just add little bumps all over something and then go "YEAH DETAIL AWESOME" but the bumps and fine level detail is pretty much the least important part of a model like this. you need to…
If you are just learning (which you are) then working from a base mesh is fine. A decent base mesh will give you a better topology than a sphere so you can sculpt away without having to worry about it. You'll eventually hit a wall with a sphere where you need to subdivide just to get a little extra detail that a decent…
Hello lloyd, you are right I am using 2013 but I get the same issues in both Tool Bag, UDK, and Blender. So it must be an issue with the normal map baking because you can see it directly on the normal map itself that the seams do not match up correctly. And yes I am also using the normal map in the bump slot. Racer445 I am…
Dumping a 100 million poly model straight from Zbrush might be still ridiculous for years to come. But dumping a model whose main detail is sourced from high resolution displacement/bump maps is more in the realm of believable. It's also about what the next generation of consoles targets too. Maybe Playstation 5 will…
[trolling] If by "vibe" you mean homless bums humping your leg for spare change, then yeah we don't have as much of that on the eastside. Or you notice it less because you're in your car and the bums are humping your bumper[/trolling] Count me out, everyone on this forum are a bunch of meanie faces (<-joke). When you guys…
Hi guys, Wondering if there's some way to do a jump between pages for thread that have a lot of pages. I noticed i can only jump from "first to last" or to jump in increments of 3 > 10 > 50 pages. There's a button to jump to the page i want? It's hard to look at all the pages in threads like "What are you working on?" or…
Thats (among others) another great post and analysis. And the Nose? easy! The cartilaginous framework and growth changes + depending how she lives + simply aging means a differently shaped nose can easily happen. Like Fighting for example... and healing a broken nose. (okay that one is easy) Dorsal humps can also happen…
I'm not sure if Xoliul shader works in newer versions of 3dsmax, they kept changing subtle ways the viewport rendered and I'm not sure if Xoliul was updated? So try sticking to the 3dsmax viewport in realistic mode, I know normal maps will display in that (unless you find something that says Xoliul shader works in your…
Bounce Bounce Bounce! Low poly, 512x512 & 256x256, 100% self ilu.. For old time sake Wires http://benregimbal.com/PilotWires.jpg http://benregimbal.com/RobotWIres.jpg Flat * I forgot the robot txt ill upload that later if i think about it.. http://benregimbal.com/TitFlats.jpg