I'm not trying to get the alpha working. Just so we're on the same page. I just want to know why the red circle expands into a square at its boundaries. As I said before, I can fix this easily enough by adding a filled layer at the bottom in photoshop, but I'm not interested in the fix. For the purposes of this, I'm not…
Alright so been struggling with figuring this out for a few hours with no luck so thought I'd throw this up here. This is after searching through this forum and several others for similar problems of which none of the proposed solutions have worked for me. I have a character head I modeled in max, brought into zbrush,…
Alright so been struggling with figuring this out for a few hours with no luck so thought I'd throw this up here. This is after searching through this forum and several others for similar problems of which none of the proposed solutions have worked for me. I have a character head I modeled in max, brought into zbrush,…
Heya, So I've been ripping my hair out trying to get DDO working on and off over the last couple of days and have been having a couple of bugs plaguing me non-stop each attempt. 1. The first and most common issue I've been running into has been the missing mesh groups after the "make art" process has completed I lose the…
As much as I agree that this isn't the most productive thread, I also think there is definitely something to be said about how the most recent realistic character/facial tech is seemingly messing things up in a weird, hard to describe way. Of course the average gamer and game journalist doesn't have the background to…
CHECKING THE PBR TEXTURES WITH LIGHTING When I finished texturing in Substance Painter, I used Iray to render lighting back plates. This is important to see how the PBR textures hold up in different lighting environments because certain roughness and dielectric material values such as metals can look different in each…
The portfolio is nicely laid out. My big concern is the content. It's all highly stylized, specific fantasy. As in, it doesn't really fit in with anything besides itself. In the perspective of an employer, it doesn't look like anything anyone can use. When marketing yourself, you need to showcase content that employers…
Just like the title says. I'm approaching my second year in doing 3D art. I love it, the idea of creating 3D environments and seeing my results and walking around rooms that I've made still makes me happy. With that said, I'm currently a college student, with a part time (full time during summer) job, and other typical…