We're hiring (again)! There are many Hybrid/On-site Art positions that we're interested in finding, please see Sperasoft's website in the Careers section for the full information and qualifications (https://apply.workable.com/sperasoft/). Some examples below: VFX Artist - Warsaw / Belgrade Lighting Artist (Senior) - Warsaw…
Hello everyone! I'm happy to share my new work with you – a Mech Concept art piece, my personal work.In this concept, I wanted to capture the spirit of a heavy, industrial, combat robot with clean, heavy lines. But I decided to add a bright accent just for fun :p The robot stands approximately 5 meters tall.It is armed…
This is great. Don't forget about the base. The bottom of A can be used for this, just move A's bottom tile edge upwards a little. You could also eliminate the A section in the texture and still have variation. Make the center of B tile with the edges of B. Then both A and B on the mesh could both use B on the texture. The…
There's a pretty easy and completely correct (from mathematical point of view) method to combine two normal maps in PS. Say, layer A is basic NM, layer B is detail NM. So to put detail from B over A you have to do the following steps: 1. Clone layer B - B2 2. Go to blue channel of B2 and fill it with neutral gray. 3. Set…
AEON is/B]may become[/B/isn't/has been a first person singleplayer survivalB]suicide[/B horror game set o- -You don't care about survival do you? I read you and I see only one thing: Fear. Fear that this will never end, this cycle of death and rebirth, of lifeless immortality- B]Promotion Feed[/B Teaser Trailer: [ame="…
I'd suggest just a small tweak: use curved cards (like layered fern fronds) for the main forms, and small cards flying off from that as you mention. I think you'll have an easier time that way. http://cdn0.rubylane.com/shops/lilacvintage/113031.1L.jpg…
http://www.fxguide.com/featured/xbox-one-developers-ready/ I wish Polycount would embed or have a video button! Mod note:It works fine if you use the right address, example:Use this: [B]http://www.youtube.com/watch?v=[/B]Plus this: [B]ayVewsRwH48[/B]To get this: [B]http://www.youtube.com/watch?v=ayVewsRwH48[/B]which embeds…
Anyone remember the korean game Plan B? Well, rockhippo, the same people who bring us microvolts (a great and very funny f2p game btw) will do the same with plan B, but calling it as Brawl Busters. http://youtu.be/k8ZsnjzAUow?hd=1 If you didn't know the game, apply for a closed beta! I enjoyed a lot playing plan B and for…
Well, setting aside the issue you are noticing with the resulting UVs ... why do you need to transfer/recreate UVs in the first place, given that the characters can already morph into one another ? If character A has the "master" UVs, and character B needs to have the exact same UVs ... then just morph character A into the…
the source object would be an arrangement of opaque branches with individual leaves represented as 'planes' with transparent texture applied - these will overlap with each other / the branch and in most cases when you bake the result to a plane the transparency is not respected . S = source A = what you get B = what you…