Hey! So I'm working on tuning up my 3D skills this year in 2017 by really focusing on a game project I've been imagining for a long time now. 'Imagine an Action-RPG that plays like a personality test.' You play as Proto, a kid finishing highschool with no idea where life is going. The world is a scary, depressing place…
Hello we are a french team of student who are working on a games "BAYMA" for our end years project. Team : ART :Laura Morisset Artstation Léa Perrin Artstation Guillaume MarchandMermet-Mear Simon Artstation Programming :Frank BonnafousLois TambonSami BouchnakThomas BiffaudCamille PaganBertrand Lecoffre *** we work on…
Hello Polycount! I am the Lead Character Artist on Glass Egg Character Portfolio Project. This is the first game character that I built with my amazing team at Glass Egg Digital Media. I am responsible for the head, arms, lighting, rendering, and overall look of the character. Nguyen Ngoc Bao did the concept. Lân Ngô did…
Hello polycount ! Long time no see my name is Mihnea Stoica and I am a 1st year student studying game art. The project I had to make this quarter was a short animation of a robot going up a hill and crossing from one cliff to another plus environment and other 3D models required in the scene. Basically I had to come up…
Hey all! I thought i'd share a project i'm working on in my sparetime. Right now the team consists of only few people and our plan is to accomplish our goal with a reasonably small team, if possible. So far i don't want to spoil to much, but here are some details: the game itself is called Lullaby of Silence it's an…
Hello PC! I'm trying to create a Kickstarter project from the UK, but I've run into difficulties regarding the financial requirements. The requirements are as follows: As a UK citizen it's impossible for me to fulfill these requirements personally. Over the last few weeks I've been searching for a solution to this problem,…
Hey all, I'm looking for an environment artist who can help bring my project's art up to Unreal Engine 3 quality. The next deadline is close, but the contract isn't a huge amount of work. Three of my levels share the same area inside a canyon, which is what I need decorated. You can see my half-assed attempt at getting the…
Normally when you use projection master, any changes you make to z-intensity focal-shift or draw size will automatically show in real time. For some reason whenever I change these settings zbrush will not update them in real time, and the only way I can view the changes is by clicking the move tool gizmo every single time.…
Hi there, Im a representative from an on-going Paper Mario fan project, to create a spiritual successor to the series. The game is being built in C#/XNA using the same 2D tweening animation style for characters as Paper Mario: The Thousand Year Door did. But, the team is in need of 3D artists and modelers to create the…
This is my first attempt at a short, 30 second animation created within 3ds max. I am aware that the animation needs "slowing down" which I will fix when I have the time. Any feedback here would be very much appreciated as this will also help with my technical report. Tools and techniques used throughout project: * Key…