Falkrum - Good question! The Megascan starter pack will be materials just like the ones included in the suite right now, but 2x2 meter surfaces. The whole system has been drastically improved since we scanned and compiled the materials included in the suite so the new materials will be a lot better. Its quite possible that…
Movement looks alright. The poses can be pushed more in many instances. timing of the strikes are very even... I think some variation in that will improve the "feel" drastically. instead of 1-2-3-4; it could be 12----3-4; or 1-2-3----4; etc. try uploading to syncsketch and/or include a frame counter (from maya HUD or…
Skyline5gtr sorry to say no its not included, Megascans is a constant growing gigant library of textures separated in to individual maps. Sorry if there has been any confusion about it being included, its a standalone premium service. When it has been fully reveiled we hope and truly believe that you will feel that the…
The others tagged the issues with interface, images, etc. I'm not sure why you would include basemesh tri counts. (a) basemeshes shouldnt be in tris (b) what significance does your basemesh or it's tri count have to the finished product from everyone else's standpoint? Honestly it just kind of comes off feeling like you…
Update: I have uploaded a new version which includes support for choosing OBJ import/export settings (they're in the right-click menu over the file list). Link in the first post. I'm storing these settings separately to Maya's OBJ settings just so they don't conflict or get confusing, you will probably want to set them up…
No, they're not too big I dont think. As for including animation, well at most places now ( but depending on their size ) as a modeler ( especially a predominantly world/prop modeler ) it's pretty unlikely that you will get to do any animation. If the character model is good, no harm in including it, but it's definitely…
Good day! I’m looking for an environment concept artist for a noir detective game. The game is set in neo noir style with big accent on colored and neon lights, and set in not so distant future. The environments are modeled and textured at this point, however they’re lacking details and personality. There’s no need to…
Unity has finally approved my first Asset Store package! Here's the marketing garble, and a link to it on the store: https://www.assetstore.unity3d.com/en/#!/content/50301 Modular dungeon tileset built specifically with mobile and handheld budgets in mind. - Large library of building pieces - Built for mobile - 40+ bespoke…
Hey everyone. I'm just posting progress work for a quadruped I'm working on for a private project. Feedback would be most appreciated. Here's a piece of concept art I did before I started modeling. The model sheet is kind of shitty so I'll probably leave that out. Low Poly Wireframe Shots: 3538 Tris, Not including Eyes…
Vigil has handed us the final set of winners in the Darksiders II Contest, which includes an extra winner that goes by the name "Vigil's Pick" Without further gratuitous verbal embellishments on my part here's the info direct from Brian Jones. Congrats to the four of them!: The Finals are in. In addition to the three…