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Re: ZBrush: Is it possible to save a mask?
Reply by
cryrid
·
May 2012
·
Home
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Technical Talk
Could be a UV issue if there are any faces overlapping or near the borders.
Re: Rage tech/workflow?
Reply by
vargatom
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Oct 2011
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Home
›
Technical Talk
Nitpic or not, their programmer said this in a talk that they need the border because of aniso :)
3 results
Re: Sylvanas Windrunner
Reply by
Benton
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May 2012
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Home
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Featured Artwork
Nice texture, but there is no border between islands, mipping could be a problem.
Re: Normal map gradient
Reply by
pinkbox
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Aug 2012
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Home
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Technical Talk
try harden edges on your UV border maybe? then rebake
Re: [Portfolio - Site] Lemmons
Reply by
MainManiac
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Jul 2010
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Home
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3D Art Showcase & Critiques
Very nice, the white border on the thumbnails distracts me though.
2 results
Re: Zbrush Displacement Bake troubleshooting
Reply by
cryrid
·
May 2011
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Home
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Technical Talk
Your new UVs aren't touching the 0:1 borders are they?
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
onionhead_o
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Dec 2018
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Technical Talk
you need to remove the backface and the face on top> then cap the border
63 results
Re: Mateba Unica 6
Reply by
cptSwing
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Sep 2012
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Home
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3D Art Showcase & Critiques
Try hardening the borders of your uv shells, and baking with a cage
2 results
Re: masking - inflating - smoothing problem
Reply by
NAIMA
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Dec 2011
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Technical Talk
for what? projection woudl make higher steps on the rounded borders ....
3 results
Re: 3dsMax [Biped Spine Rotation] Reverse Curve??
Reply by
GeeDave
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Oct 2012
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Technical Talk
Holy orange border batman, does that not mess with your eyes?
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