These are screengrabs from Maya 2009, High Quality Rendering in the viewport. Doesn't this make them "realtime"? They are using a default Lambert material, meaning no spec. One directional light that are lighting all of them. Oh and of course the 3 to the right each have a bump2D node + file node with normal maps that are…
funshark & Ged, the way I read it BigJon needs to UV a bunch of separate objects into a single UV sheet (1 bitmap) but he needs to keep the original pivot orientations of the separate objects. Attaching kills the pivots. Max 2008 or 2009 would be the fastest and least painful way to do it, though the script might float…
I am not a UDK expert, but you can paint your normal map so the leaves face random directions-- since a tangent space normal map only stores stuff up to 90 degrees, it ends up looking pretty natural. Here are some trees I used the technique on: http://blog.wolfire.com/2009/10/prototype-assets/
Photoshop is pretty stable but the computer it's running on might not be. Honestly it's just pathetic that any major art/production program these days doesn't have auto-backup. It's 2009, people! We figured this shit out a decade ago! It's not even a difficult feature to implement. Timer, increment number on file name, use…
hmm the default max cut tool is garbage when you compare it to other programs like say Maya, Silo or XSI. Autodesk claims to have fixed it finally, but I haven't used Max 2009 much to say. There are plugins that let you cut much better, like polyboost for example. try these tools http://www.illusioncatalyst.com/ they are…
That DOES look awesome! :D Haven't touched the Wii since Capcom vs Taksunoko. I always assumed Lil Mac was about half that size though (or everyone else was 10 feet tall). I hope they bring back mario as ref, and Soda Popinski. Mr.Sandman was cheap as sh*t, and harder than Tyson. 007 373 5963
Hello. Im Andy Littleton and recently joined the boards not 2 long ago I just graduated from San Francisco Academy of arts 3 months ago. Im located in the San Francisco bay area and im currently available for work or hire. My speciality is vehicles/environment/props. You can view my website at…
Hey I was wondering if anyone had an idea for the best approach to moedeling rope lashings tieing two wooden poles together say for like a bridge? I am using Max 2009 and plan on taking it into Zbrush. I am trying to use splines but they ar ehard to get the shape to adhere to the pole areas I am trying to get to wrap them…
Hi, I'm having some issue where I imported some objs in zbrush and then transposed them in place but now the pivot isn t centered anymore and all I found is some complicated stuff and I have a couple of subtools with pivots to recenter. So is there a plugin or script that does the same job like in maya? Here s the tuto I…
This is the opening to a short film I'm working. I know that I've being looking at all the shots for far too long. I just came back from taking a break from working on it and I really need help to finish it. This is shot 001 of many. So I welcome all feedback The character is hiding and has a broken arm, then she looking…