Hey guys.just been trying to check my model inside the hlmv viewer. Weird thing is that the model became purplish than the original one.The model look fine in dota's preview Here's an image in hlmv Even i remove the texture it still show purple.. The exported .FBX file was given an default blinn shader any help would be…
I need someone who is able to take a model created in maya or blender and be able to import it into FaceRig. FaceRig is a program, not the general concept of face rigging. the model WILL be fully rigged, with face, but will need to be imported, there are documentations on their site for this. this will be a full body…
Hey guys, so I am pretty new to this modelling thing and looking invest as much time that is needed to get to a level where I am ready to make a career out of it. I'm looking to voyage into character modelling and currently getting towards the end of the CGNuggets Anatomy tutorials. However, this is predominantly just to…
Is this not polycount? I came here to get models back for my great games from the past like UT2003/04 that I reinstalled 6 months ago. Your models section has been under construction that whole 6 months at least. What did u all delete and burn all your models after you create them, theres not a single gallery or download…
I was looking for a stylized character to model - and also a chance to work on hand-painted textures - and I came across this concept by the very talented fightpunch: I decided to take a crack at the dude on the left. Here's my progress on the model so far: And one from the Max viewport showing the wireframe: Obviously…
Hello, I'm looking for someone that can model Cassie from Dragon Tales, their a character part of my childhood and I want to have a 3D model to use for renders I'd like to make. I'm willing to work with any modeler that is willing to go through the process of milestones for what parts to complete or someone that will take…
Hey guys these models are targeted to an rts game such as dawn of war, I hope you guys like it each model took about 30 minutes to model,uvmap ,and texture i just did them for fun cause i felt like making somthin like this for awhile.Any crits would be awesome well im off. I might make more down the line i have tons of…
i am not that much of a meca fan but i have been watching the anime "Gundum Build Fighters Try" and i really want to build a high detailed model of the "Build Burning" gundum. any tips and advice for doing a high detailed mech like this would be great. this is really one of the only good reference images i can find. oh and…
okay so I recently have been hearing some different opinions on floaters. I recently modeled a jukebox and there were quite a few details on the back that I modeled in instead of using floaters. Why? because I thought it is more impressive than hiding from the fact that you can't model and compensating with floaters. And…