Maya 2016's target weld behaves differently from previous Maya versions. When you select verts in vertex mode it remembers the selection. Now when you use the target weld tool, it automatically goes back to selecting the vertices that were previously selected in vertex mode. This is a problem because sometimes you switch…
Thanks always @carvuliero That was my thinking about the rig, i was so hung about about matching the UE mannequin because i thought it was like an 'industry standard' and if i wanted to make game characters, that is the way it should be done... However, I think I finally stumbled on the problem i'm having i think.…
As far as the industry "crashing" is concerned, the real worry is the spiraling cost of development in the AAA space at the same time that the overall market for that style of game seems to be contracting. While the games industry as a whole is still managing to grow, the types of games that Mega-publishers are built to…
Thanks for the input! I actually didn't rig the arms in this example I just happened to add all the bones when I added the skin modifier and so the envelopes created happened to catch those vertices and the animation on the bones already included the arms moving. Believe it or not I don't really have any trouble rigging a…
yea i understand what you mean here. See the concept is this.. I have a main model file..probably going to be around 6 gigs big...if i had to dump every mesh in it...wich in that case will suffer to work on for moving around etc. But if i had multiple files from different locations... its easy to manipulate em, and it will…
yehh sorry if i seemed to be saying dont complain about it, i didnt mean that you SHOULD complain about it it isnt fair that your fuel costs have gone up so much i was only pointing out the fact that its more expensive elsewhere. And as for how far de we have to go well i doubt if the majority of brits have to go any…
UPDATE: I will try to cut down on YouTube videos while I work, just music. UPDATE 2 Here's what my third hand looks like: https://imgur.com/gallery/hand-upgrade-R54gJUk It's not done yet but this is where I am with my first VRChat avatar. Here's a few screenshots: https://imgur.com/gallery/succubus-Tl1QKzk (contains…
Heya! Welcome to my second entry in this contest! Lets get started with the references: Since mankind existed they wanted to travel through space explore unknown worlds and travel too the moon, evidence was found in history, ancient books and "modern media". The outcome of this wish manifested in the "Apollo Program" in…
If you have a relevant degree(which can be a bit loose, like graphic design or photography - anything technology+art related) I think that counts as double years. So if you have a 4 year degree, that's equal to 8 years of experience. I vaguely remember you need 8-10 years of experience to have a chance at a visa. So 6…
http://www.hylobatidae.org/minerva/phosphenes.shtml it was mentioned on Steam news in July, but now the first "episode" is out, basically just one level. played at an optimal speed (don't rush it!) it should take about an hour or so... it's basically a professional grade level, definitely on par with Valve's HL2 levels,…