Heya! Wanted to share a gift I made for my wife this year for Valentine's Day. I had made her one 4 years ago while we were dating, that detailed our relationship and shit we had done together. Didn't want to write a story detailing 4 years (boring), so I decided to write a different one, called "You're Great, and 100…
so i've been scouring the net for a solution to my problem with no avail i am working on a TF2 model, just about done besides the facial animations so what is happening is i export the model with 2 frames of test flexes, however the flexes don't appear to do anything when i view it in HLMV i use smdtools 1.7 and blender…
Introduction Hello all. I am in need of a 3D model to be used in VRChat. I just joined the website so I'm not 100% on all of the inner workings. If I happen to leave any important info out then please let me know and ask any questions you may have! Description So, I am looking for someone who has experience or knowledge on…
I'm not sure if I worded the title right, but if anyone who knows how the technical stuff works could shed some light on a question I had. If I have a mesh, lets say for instance it's a brick wall. We'll say the wall is made out of 9 bricks. The high poly has been baked to a plane and you have your texture for the wall.…
Hi, I am working on an interface similar to graph editors, timelines or similar windows for displaying animation keyframes and curves such as those in many 3D DCC packages and engines. Just to be clear this is a 2D window, not a 3D viewport. My aim is to recreate a behavior where you hold a mouse button and drag left/right…
Hey guys, Sorry for not replying sooner, I've been really busy workin' on AOTS. Anwyay, I use it as my screen replacement. You can rotate it like a piece of paper and lay it down flat or stand it up almost to 90 degrees. I have developed 3 styles of working with it. The first style is using it as just a monitor. It has…
They can get pretty expensive, pretty fast but it really depends on how you're using decals, how big the bounding boxes are, what they effect and the biggest factor is how complex the shaders are. I think if they overlap, they can be more costly also. I believe it causes any mesh that is hit by a decal to be rendered…
Here's another: Do you like dogs AND hellboy? Here's a bunch of dogs (and a cat) solving supernatural mysteries in their neighborhood. [ame=http://www.amazon.com/Beasts-Burden-Volume-Animal-Rites/dp/1595825134]Beasts of Burden: Animal Rites[/ame] As a nice bonus, Dark Horse has a few issues up for free on their site: LINK…
100% agreed. Ive been saying for years that games are too expensive...the price of a blueray (£20) seams like it would undercut second hand sales out of the loop. the market for second hand DVDS and blueray is no where near that of games, the reason i think is the resale price is below what most people would consider worth…
@tvidotto Here is the UV/Low poly bake model with quick color overlays so its easier to read Yes i can prove I made my item first, just look at the submission from my post and the concept My thread post #132 dated 1-23-2014 has a WIP image. http://www.polycount.com/forum/showpost.php?p=1993557&postcount=132 His post #53…