Woot! Finally gained the courage to sign up for a 3 month online course in environment modelling, starting in Jan (And paid for it too - ow) and I CAN’T WAIT! Looking forward to some tutor led learnin’ I start in a few days and I am meant to be using 3ds Max. As a total Maya tart, I figure I had better crack on learning!…
Looking good, but do you really want to finish the model in zBrush? The model is all out mechanical and therefore a perfect fit for hard surface modelling within any standard 3D program. No need for sculpting as you can add scratches and material details easily with Photoshop Plug-ins like nDo. As for you question about…
I'm afraid you can't date polycount, google, youtube, 3dmotive, digital tutors or gnomon. Joking aside if you check the rest of this forum out you'll notice a big theme. People sharing knowledge. If you used youtube you could get numerous tutorials to teach you the basics of a 3d program at your convenience. After that,…
Hi,nice concept and nice modeling but be careful with those UV. I say this not to critize your work but to point out a basic flaw that you need to nail down to do awesome piece in the future, in your image the boat hull uv is warp and the top handrail is wrong too we cannot see the wood at the right place. I would try to…
January 17th: character modeling per a tutorial The previous post was late and in my timezone it's the evening of the 17th so it's coming shortly after the previous one. I followed along with the character modeling tutorial that went straight into it and didn't teach the basic controls. Thanks to the previous tutorial I…
If you want to do a foliage scene, it's not bad to do the tutorial first, since as far as I know it's a fairly standard and generic way to make foliage. I'd say, just make sure after you done it, to grab a couple of references of trees you like, and just make a set of trees/flowers/plants that weren't done in the tutorial.…
These are all excellent starting models. I would suggest following this tutorial made by Polycount's very own Millenia. It is an older video so the texturing pipeline is pre Physically Based Rendering. Follow his tutorial from High Poly to low poly modeling, his UV methods, and how he bakes that detail down. After UVing…
If you are new to Houdini I can recommend this video : https://www.youtube.com/watch?v=fjaNN2RO0v8 it gives a good overview of the basics you will need to understand Houdini. Further you can follow general basic tutorials of Houdini. What will be important is that the tutorials you watch are not super old because Houdini…
So I'm running into these situations with composition in blender and could use some help as I feel it a simple answer but it hard to find it. So first in composition I'm trying to render the result as shown in A but when i render it, i don't get the background as shown in B. So is there something off because i was able to…
Anyway decided to put my current sculpt to on hold and study some more. Often want to try and start dooing stuff but end up in issues when not studied sufficient time Purchased his tutorials and going to wach those tomorrow and after that going to search some more tutorials that help me to improve. things like> when to…