Would you recommend, after sculpting the basic shape in zbrush, taking it back to max and deleting one side of outer rocks and re-instancing the outer rocks from the other side to ensure that it tiles or is that just unnecessary? I ask because im currently working on a wall based on this tut
Good progress, however I can't help but think you are going too dark with values on your textures. For instance the spaces between the rocks on the rock wall, and spaces between shingles is very dark. So I would say at the very least ease up on the opacity of the AO pass.
I've added more depth to the main stone material and played around with lighting/volumetrics. I've also made a material for the rock wall with vertex blending, still need to break up the big shapes and seams though, so i'll probably sculpt a smaller rock to add some variety.
nice! Agree with lincolnhughes on the camera movements, some are a little jerky. Also some of the ground areas seem a bit flat, mostly in this image: You have vines over the rocks, might be nice for them of them to trail across the path to. Lead your eye into the glowy rocks some more
changed mine to purge the old 5000ft voodoo... xXstubbifiedXx is my new tag. Right now mainly: Forza 2 Call of Duty 4 Halo 3 Grand Theft Auto 4 Rock Band/Rock Band 2 Fight Night Round 4 Misc arcade titles
Looks good, although I think you could optimize your texture usage for the bricks. Those bricks could all use one 512 texture set. Also, for rocks, you could use a single tiling rock texture for multiple models.
@EvanL & Sean VanGorder Thanks guys! I added some flowers and more tall grass in the correct areas. I also added some rocks on the cliffs to make it pop more. Are the rocks an example of what you mean by making it more natural? :D
I am just curious . Read somewhere that games shifts off license agreements with gun manufacturers . Seeing them as a bad PR "promoting guns to minors". Thus why the exact precision and model which would require licensing for sure ? I think I saw an assault rifle with cocking handle on the opposite side a while ago vs…
Thanks! Yeah sure I could do some breakdowns later, just need to fix that wind. Its all hand modelled and sculpted so thanks hehe :) I used photos I took of rock surfaces and polypainted with it in Zbrush and made alphas for lichen and moss that I stamped on the rocks
Fixed the tiling, increased the size of the rocks, added foliage and reef texture. I tried some new rocks but they still looking crap... gsokol: About the bleed on the outside of the trees: I believe that it is a max issue on the viewport, there is no real reason for that on the texture. Let´s see if still like that on the…