This is great! I was getting worried with everyone drooling over next gen titles that were just gritty brown & grey that we would have to slog through another few years of boring games before we rediscovered color and style.
Finally finished painting my character Stir-fried and I'm working on getting a nice render and I've come across this problem. Seems the the only spot the is happening and I've tried moving the verts around but it doesn't smooth out the problem. Anyone now whats going on here? I'm working in Maya 2010 and there is a single…
Dear Polycounters, I'm having some strange problems as of recent with my Maya, I believe it's happening within a single maya file but I'm not quite sure. I'm not sure if any of these problems are related with one another, but I have the following problems: Problem 1: Sometimes when I try to open Windows >…
Each day when I get to my desk at work I write down everything I need to get done for the day on a post it note. When I'm done planning work stuff out I then write down what I want to get done with my personal art that night at the bottom. Just a little bit at a time and those big projects will eventually get done.
This is my Shrine scene I have been working on since last September. I had I a lot of struggles getting it to this stage. The wood trim sheet was really tough for me to get where I wanted it to be. With feedback I went through several iterations. I think I landed on one that looks pretty good for what I'm going for. The…
thanks guys, yeah I ll often use bridge for this but I have a lot of glass pieces divided in even smaller pieces... so I was wondering if there was something more "automatic" ! I dont really care for crappy geo being generated to fill the holes, is more because I am shading some glass pieces and to get proper refraction I…
Room mate picked his up at launch, and I've played around with it a bit at GDC. The system is pretty cool, but in all honesty, I'm in no rush to get it. Not many worthwhile games, and while what you get in the package is DEFINATLY worth the money, its not like I have to spend it right now. The worst thing that can happen…
Don't be glib. OHO! Yeah, Glib is right. I think it is a handy term to have at the beggining for a new round of consoles, but gets redundant after that.
Hello ! No problem. Models from high profile games from this era (PS3/360) are IMHO excellent examples of what can be done with a reasonnable budget. Not only in terms of raw numbers (tris # and texture sizes) but also because they're good reality checks on what matters and where to cleverly cut corners, in turn giving you…
Install issues. This is what Im getting when I run the the latest update in Maya 2026, import maya.cmds as cmds from CreasePlus import CreasePlusMain CreasePlusMain.start() # Error: ModuleNotFoundError: file C:\Users/xxxx/Documents/maya/2026/scripts\CreasePlus\CreasePlusCore.py line 25: No module named 'CreasePlusNodes'…