hahahahah.. they are too easy.. I love grind.. I played Lineage 2 for years, the harder the grind the better.. and you know why? people take their time, there is no rush to max level. because the goal to max level is many months or even a year away. if the grind is easy people rush and its a mad scramble the mentality…
UV unwrapped, some minor but important changes, setting up substance, etc. Here are a few behind the scenes, for anyone interested. Flat Solidview with Wireframe UV Grid View
Depends on the game. If you have a regular grid, attached can be better. Infinite runner for example. But if more organic results are needed, then modular is better.
Better to have the dominant wall be on the grid. Usually interiors and exteriors are separate meshes, so exteriors can be culled when inside, and vice versa.