Updating: "Bald" male human head. Polycount: Unchanged. Timestamps: This update: 12/16/06; Last update: 12/16/06. Especially needs critique in these areas: Topology, readiness for animation, form. Suspicious areas: Mouth, ears. Notes: Got some useful critique about the position and roundness of the eyes from a colleague.…
I spent most of the day mulling over my warhammer 40k art book and pics I found on the net, but I just couldn't really find a set of armour that called to me. I think a couple of the things turning me off are how the suits just don't actually fit human proportions (in the majority of images), so going for a realistic face…
Hello Green, awesome work!! I have some notes ( just my opinion , just grab what it helps you :) ) - The "Move on" doesn't read , maybe you should start the shot with the M shape on his mouth then moving to an O. - It feels strange that the upper body have a good amount of movement but his legs are pretty locked on place ,…
i don't know what subforum to post this. http://www.retroremakes.com/forum2/showthread.php?t=10804 http://www.allegro.cc/forums/thread/595177/0 i found an interesting program called Richard's Evolving Sprite Tool which randomly creates little graphics that are kind of like ink blots. in a lot of games when textures are…
Hello everyone! Just thought I'd reserve me one of these shiny sketchbook threads. Hopefully some of you talented guys will look my work over and help me out (especially in digital sculpting and painting). Hope to see some comments and crits, take care! Sketch numero uno is just a quickie, compliments of Illustrators…
Apologies if someone posted this already, I tried to do a quick search but didn't see it. I was wondering if you guys got to read this article and what you thought of it? Our company has experienced a bit of this, and it's just shocking to me the amount of vitriol gamers will send a studio's way when they don't agree with…
@tysiu I'm glad you want to participate! You can either message me here on Polycount or email to keep in touch. I'll also send you regular updates on how the environment is progressing. When you can, please let me know how many different creatures you would like to commit to for the scene. For the texturing you can take it…
Iridescence is a general term for when the color of a surface's specular reflection appears to change with viewing angle. How it manifests physically can vary. Through thin-film interference it happens with essentially no internal bouncing, such as on bubbles and metals like bismuth which produce a thin oxide layer when…
Hi there man, good to see more of your stuff. On the subject of a game pitch, I think your shortened version is still kind of missing the mark. Here is your quote : I think it misses the point of successfully hinting at gameplay. For instance, you could phrase it like this : Or even like this : The point is that this pitch…
Jonas: Thanks a lot for the feedback! I definitely agree with you about the wood - I'll try and really push that warped effect with the wood elements! I keep having to remind myself to really push the quirky, fantasy elements of the piece :) Owl: Wow I really appreciate your incredibly thorough feedback, this is exactly…