At XRS we create real estate CG experiences using Virtual Reality technologies. We are looking for freelance 3D Artists and Studios that are proficient in creating game ready assets (mainly furniture) to help us cope with our increasing workload. This is not a permanent job, but an on demand requirement. Responsibilities *…
I created a tool for maya to export to UDK, has multiple options to batch export, chagen grid units, re scale and more. . : DOWNLOAD HERE : . (Save as Link) If you have any comment, sent it to me at: deodatopr@gmail.com 1. Window > General Editors > ScriptEditor 2. Load de Script "DeoLights.mel" 3. Execute it (Play). Deo.
Hi. i have trouble editing keyframes(removing) from a mocap clip. when i double click on clips in timeline, it opens up animation window but they are all locked out : Edit : this issue solved with duplicating track. just click on the clip animation and Cntl+D to duplicate it, when done, there will be a new clip outside of…
Hi Polycount! I've been working on Rallygator for about year and half now pretty much by myself. I Though I might as well showcase it here as well, planing to keep updating this thread as the game progresses further. Rallygator is a physics based Adventure/racing/exploring game with a transforming car. Pretty much…
Wow, thanks for the great responses everyone, this is why i love polycount :) As for the game document, I feel it's important because it probably won't be me who will come up with the great ideas. I think i need to play more games before I can design something that I would spend hours playing. One of my more innovative and…
I've learned a lot about pricing assets and in the future, I would price all of my assets much higher. Something I would normally sell for $20, I would now set the price to $40. Why? I made 16 asset packages for the Unity asset store. I intentionally made some of them...uh...crap. I was experimenting with min-maxing my…
I bought QS2 back when it was in beta, but never used it because Dev avtivety seemed completely dead: no chatter, no dev updates, no teasers, no info generally. This was disappointing so I ended up getting SP - which I now love - and using that in lieu of the still beta QS. Since then QS2 final was released and I installed…
For most of the time i thought they used a real actress and let her do her craft so that it looks "uncanny valley"'ish and i think the deliberately made it look ( lighting wise ) like its a CGI/greenscreen composition I think i remember reading original posts by the creators that it runs at 4k / 30fps on a 3090 GTX, but…
Excellent episode guys, some solid advice on marketing ones self. Just to build off the marketing theme, I've always found it somewhat difficult to make contacts in a purely digital way. I've personally found it easier, at least initially, meeting the person face to face or having a preexisting mutual contact; would you…
Hi all, I'm in the process of trying to recreate an image for a personal project and I'd like to use a PBR texture set created in SD to texture the terrain. I'm having an issue where I cannot apply the texture as a standard material and I am told to use one under the Nature/Terrain material subsection. When changing the…