Hi I had a quick check at this competition and noticed that some places in the US and Canada can not apply? I am not up on the rules, politics and regulations that go on in the US/Canada so can someone explain why this is the case? I am just interested that's all. "Residents of North Dakota, Vermont, Connecticut, Maryland,…
I didn't mean to sound negative, just making a list of things I think need to be tweaked so the map would live up to its maximum potential. You've got some great ideas and cool new game play mechanics no ones ever seen before. With a little polish you could have something amazing. You've gotten the cart before the horse…
Pardon the mostly copy / paste but I think it pretty much applies to your situation perfectly- If you are applying to AA-AAA studios, your work needs to be at a higher standard. I recommend hopping on to Artstation and start searching for recently hired junior artists. Examine their portfolio's to see what the bar is and…
Congrats on the green card and relocation to NYC! Must be an exciting, if nerve wracking time (I've always wanted to live there for awhile at least). Formal education (certs and degrees) really only help if you need it for a green card (which you have) or working in higher education as a teacher. So then, finding a job…
These are just my two cents from the perspective of a stylistic prop artist, but hopefully some of my words might help a little! As others have suggested in this thread, in regard to not having experience, you could always try your hand at freelancing/commission work for indie devs. While they may not be able to provide a…
The VA denied the tuition for Gnomon. Instead they will only support a community college program. I am supposed to take CG animation certificate program from Mt. San Antonio College. They do have some modeling classes. (basic, intermediate, and advanced) And yes, they teach Maya. But I am not sure what kind of career I…
So in continuation from my original post below I discovered that car paint isn't compatible with render elements. I was able to get some success by using the specific element shader node and plugging the car paint shader into the special colour options of an arch and design but not really usable. So I answered my own…
General Rules: 1) Make it awesome (requires extremely harsh self criticism). 2) If basing off of concept art, credit the artist or company 3) If the artist can be contacted, ask permission to use it in your folio (and if they don't respond, then don't use it... just mpo on that last bit). Using something that is already…
So for my interior environment I've decided to do a Pirate's Tavern leaning towards a realistic style . And below are my main references for environemnts , props and my hero asset. My hero asset is a Pirate's Cutlass which at the moment im still struggling on where I should put the asset at to make it more interesting . So…