[ QUOTE ] I've known people who spent well over an hour commuting each way to work every day and were refilling their gas tanks more than once a week. If I want to see my family, just up the interstate in the next major city, I've got to drive 112 miles to get there - there's no other option. Go up and back for a weekend…
Yep that is really interesting. We have managed to create a Mocap pipeline straight into Maya but yeah the rig is nowhere near as detailed as that film. We are using games techniques for optimisation and edge loop flow and switching of the smoothing and using Maya's default window, we are capturing straight onto a rigged…
Awesome work on this! I think I recall seeing a blog post or something as well regarding this. Perhaps the blog was shutdown and 404'd (?). Who knows? This would be a great tool for artists working in UE4, and for those who like to push their scenes with more realism and shader trickery. I don't think the shader itself is…
Yep. System is mostly competent, although my single core Athlon 64 4000+ is getting pretty long in the tooth. Got an 8600 GTX to power the graphics and 3Gb of DDR2 400 for the memory (again, a little archaic). Backface culling is always turned on, I collapse the stack as soon as I'm done with a modifier and I usually work…
I said "major overkill", not "this is the bare minimum". All I can do is speak from experience and having a 400watt with an older quad core core2, an older 4800hd, and 2 hardrives could barely boot (as is sometimes it wouldn't). And this wasn't a shit PS either (though not top of the line as well). I just did a Calculator,…
What's probably more important about the arcade thing is that you have a crapton of polygons in all the circular stuff, but the countertop/armrest thingy only has 7 sides which makes it look very lowpoly. So you've got a pretty big difference in detail. I also think the side panel could just be textured in. Guerilla bob…
I just did a dirty test to illustrate what I was thinking about. I took a AI path, extruded it and set it next to each other to create an ornamental window. I especially want it in conjunction with atmospheric light and interesting shadows. But these five windows already have 200.000 polys, 40k each. That seems a bit too…
It's been a while since I have worked on this, so I'm gonna post a quick update. So far I have retopologized, UV'd and baked my maps. I Started to work on at least the base for my albedo map as well. I also created the texture for the hair (as can be seen in the bottom render). So far the character has 40k tris and 4…
I think a drop on the 970 is more realistic (which is a really good card and a whole lot stronger than the 960). But then again the 1070 should drop between 300-400 and could be expected to be as powerful as the standard 980 (if the usual cycle is to be trusted) just with 8GB Ram instead of 4 (which will help with anything…
A $400 graphics card is a bit excessive, it'd be better and cheaper in the long run to spend $250 on a card now (Like a 660ti), and spend $200 more on a new card in 2-4 years. A graphics card will always be out performed by cheaper cards in 2 years. Also having more ram might be better than just having a high end gpu, 8…