I used to have problems with polygonal hair as its time consuming and involves a lot of tweaking until I decided to play around with the lattice deformer in Maya.It was a life saver.I can create clumps of hair in no time from one already textured hair strip.Just uncheck the local influence and move the lattice points and…
yea topology is important but not when your face doesn't turn out the way its suppose to, what I think people are trying to teach you is that you need a stronger foundation in your knowledge of the human anatomy, in this case the head. Right now that head looks its been rushed, not really seen through, are you working with…
Err, yes please inform me as well I own 3 Alienware systems - 2 PCs and a laptop. All three are damn good. My laptop m-7700 is amazing - plays any 3d game I throw at it. Also does extremely well with 3dMax and Photoshop. I've had more issues with Dell systems than Alienware, that's for damn sure. Alienware might cost more…
Hah thanks for the support Arsh & guys I only just noticed I made front page. ( which is weird since I put it up there over a week ago ) Cgtalk does seem to have this absolutely humungous userbase these days, and any publicity is good publicity. 10,000+ hits on the thread and only one job offer So it's not lead to fame and…
My profile https://www.artstation.com/artist/veluxdesign And i use 3dsmax and zbrush but i wish to learn more about low poly character for 3dsmax on youtube are some kind of hard techniques or is it me :/ but they are old too much old videos and techniques
Usually when this happens, i rename the following folder. C:\Users\[USER NAME]\AppData\Local\Autodesk\3dsMax\2013 - 64bit Then start 3dsmax 2013, it will create another settings folder.All your settings,custom scripts will go.
Splines don't suck as bad in 3dsmax as they do in Maya, so there is a lot of flexibility there just with splines. Outside of that, if you go back to the first page and scroll down a bit you'll find PipeGen which is pretty much zPipeMaker for 3dsmax.
You probably would like to try "KeyHydra" for 3Dsmax you can manage keyboard shortcuts visually, and it add multitap and context sensitive shortcuts to 3dsmax. Www.onikanabo.com/keyhydra it's also available on gumroad. A free trial do exist as well.
I'm not sure I quite understand the middle mouse question and I'm away from Maya right now so I'll have to try it out later, but is it that you can adjust the value by holding the MMB down and moving the mouse up/down? Click + drag up/down in any of 3dsMax's spinners lets you control the value without having to type it in,…
You should let us know what software are you using. But I will just guess you might be using 3DSMax. I barely ever render stuff, much less in wireframes. But I'd do it this way: 1. Create a new standard material and apply it to all your meshes (or the ones you want showing as wireframe). 2. In the Material parameters, at…