I'm working on some Characters/Items to submit to the Steam Workshop. I'm building them in Maya 2010. In the Dota 2 Shader Masks Guide it is stated that every hero, item, courier, and creep make use of 'the hero shader in Dota 2.' I'm wondering if anyone has made a material network for Maya, or has a setup for an external…
Unpaid, with a view to Crowd-Funding and royalty payments on release. 28th October 2008. From the 26th floor of the office, the distant thunder can barely be heard over the rain crashing against the window. Tightening the grip on the bloodied crowbar in your hand, you stare at the city streets below until the light streams…
Hi guys ! There you go my last realtime model for this year Comicon Challenge on gameartisans.org, hope you like it! :) Lobo, 50 years old dude...:) TURNTABLE http://vimeo.com/15901911
Searched to see if anyone else had made a thread yet. didn't see one. Anyone else going? Beers are in order. Got a company pass so I'm going Saturday only.
Hello! My name is Davy and I am the Art Director at Archetype Studios. We are looking to expand our art team by adding a 3D Modeler who is interested in joining our team to gain experience, add fodder to their portfolio, and work with passionate indie game developers. This is unpaid work as we’re an unfunded project, but…
Some videos showing how they did some of the effects for emmerichs new movie, [ame] http://www.youtube.com/watch?v=-NzDXHMwUoE[/ame] and [ame]http://www.youtube.com/watch?v=S4Ijnq-A7mU[/ame]
Did anybody find something new and useful ? I guess I found one : Relink layer. Wonder if there are anything else. Sometimes Adobe adds cool stuff silently and you discover it yeas later
Hey Crunchers, Just finished up a somewhat new reel for rigging This is work done for Xenonauts, Eight Bit Strange, and BetSoft Games. Let me know what you think! https://vimeo.com/39988296