Personally I never do retopology and UV mapping because you can get great result with decimation and Smart UVs project for static game assets, like you can see in this demo: https://youtu.be/-Fy7g3g6uCI For the texel density a new auto-packing algorithm is in preparation in the Blender source code, for now it's an addon:…
Gonna necro this thread as I recently googled this exact topic to see what others say. Here's my 2 cents: My personal method is to first guess perspective of the concept, then work in that perspective in zbrush. If I think the concept is drawn very flat, I use less perspective and if its very distorted with fov I use more.…
I love peppers! I'll eat them on all kinds of foods, perhaps a byproduct of my southern upbringing. A few years back, a buddy and I were getting into one of our annual chili cooking outings and decided to up the ante in our spicy batch (we do one 'wuss' chili and one 'manly' chili each time we cook); in a single five-quart…
Hi everyone, I made some progress on this project that i would like to share with you. I did not have any pbr texturing experience before this and it wasa kinda trial and error process for me. I neither worked on substance or Marmoset before this project. It was my first serious map baking and texturing experience and i…
[ QUOTE ] Major ISP's are some of the least competitive businesses around. They stay away from each other as much as possible so they can each monopolize their own regions. There is a general understanding that invading each other's territories will only start a war which is risky business. It doesn't work like with cell…
Yeah FUCK UHAUL. So I get my car fixed and it's good to go now. Huge hole in my wallet now. So today after getting my car back I had to rehook this trailer up to my car. Tow it back to my storage. Unload everything that we had just loaded up days before and then filled up our car with what we could bring and cram in. You…
https://www.youtube.com/watch?v=45_mvLG-0x8 DECAL Machine is a new Blender add-on focused on the mesh based decals worflow popularized by Star Citizen. It allows to quickly and easily place and project decals who simulate details. It works in a non-destructive, easy to modifiy and keeps clean and optimized geometry. It…
UI Designer The UI Designer works with various project teams to build prototype user interface designs for usability testing, design review and functionality demonstrations, as well as serve as a knowledge resource for the latest trends and technologies in user interface development. Responsibilities: * Work closely with…
Hi I'm having problems generating a proper normal map using xNormal. I've read the stuff in the wiki on normal maps but couldn't solve the issue with the info provided there. I really feel like a loser now beause the thing is that I'm not a newbie or an amateur. I've worked in the business of game development for over a…
So Im currently doing my internship as a 3D artist in Stockholm, Sweden, and we recently wrapped up a 10 day job for a 45 second commercial that is currently being shown on swedish television. The material was shot in Africa and me and a colleague were responsible for putting all the 3D inside it. "AMF" is a swedish…