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Re: --WIP-- Ancient mesoamerican civilization
Reply by
altermind
·
May 2015
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3D Art Showcase & Critiques
the surfaces are to noisy... you need to work on the form first...
Re: Pinching on cylinder
Reply by
Stranger
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Oct 2015
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Technical Talk
That topo + tri's + curved surface. artifacts are going to show.
Re: Metal panel - PBR Material UE4
Reply by
WarrenM
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Apr 2015
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3D Art Showcase & Critiques
In what way? On a flat surface, the difference shouldn't be noticeable.
2 results
Re: Modeling ideas for newbies
Reply by
SuperFranky
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Jan 2015
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General Discussion
Weekly Hard-Surface Challenge. Nothing is better than that.
3 results
Re: THRONE ROOM - Kindom of the Rock - Labmonkey and Daedalus51
Reply by
cataev serj
·
Feb 2015
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Contests & Challenges Archives
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Allegorithmic's 'the THRONE ROOM'
I like the first surface and the fourth is also satisfactory.
4 results
Re: My Adventures w/ Substance Designer
Reply by
kanga
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Jan 2015
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3D Art Showcase & Critiques
Some of the best surfaces I have ever seen.
Re: Integration to UE4 Alien Planet
Reply by
tsmith3d
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Dec 2014
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3D Art Showcase & Critiques
Baked a hard surface kit and rebuilt my "bike" :)
2 results
Re: Sketchbook: Joel Gafford
Reply by
Joel Gafford
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Dec 2014
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Digital Sketchbooks
Finished my multitool model! Done with subdivision surfaces. :)
Re: [Chivalry] Mason Knight Thegns Of Æthelstan
Reply by
pior
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Oct 2014
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Arms & Armor, Chivalry: Medieval Workshop
Loving the accuracy of the surface treatment. Very nicely done !!
3 results
Re: Character WIP - Temperance Dawn
Reply by
PyrZern
·
Oct 2014
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3D Art Showcase & Critiques
HighRes Render. Put those surface details on Layers.
2 results
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