Gnomon dvds are pretty amazing for learning. As far as that one goes I would assume it only covers the UV layout not the painting process. The best thing I can tell you is practice. While the UV is the technical, the texture painting is all about sitting down with your tablet and just seeing what works. As for DVD stuff I…
Yeah...when I did these things I was relying purely on uvmaps, and tiling I didn't do any unwrapping at all. Didn't know how to at the time. I just got out the room's max file and started unwrapping things today. I'm so out of practice it's taking a while though. I haven't done any 3d since half way through last…
Thanks for the crits + great ideas! I loved the new tail idea, so I tried to make it fit with the rider's gear, like sXe Seany mentioned. Probably not the most practical design I know and it isnt very subtle! Im still playing around with it :P I'll fix the feet and hands at some point as well. I'm having lots of fun with…
Nice work man! I noticed your avatar on a few other threads and I thought it was a small photograph of Borat. I couldn't figure out why it would be your avatar, but now it makes sense. So in other words, your painting skills are really good, im sure your drawing will be just as good with a little more practice. I need…
hi, best of luck in your grind. i think what will serve your goal for being taken into the fold of a studio is working toward developing pieces that showcase work that is directly applicable to game development practices. your work should display common practices used in the industry, which you can see in the works of…
Hi!I want to practice creating realistic plastic material in Substance so I've started a new project.I'm trying to recreate a Sony controller and I'm aiming for a clean look for now.Here is some screen grabs from Max,it's now ready for exporting to Zbrush.
Hello fellow Polycounters! I have been lurking the Polycount forums for quite some time now and finally decided that it´s time to join. Quick presentation: I am a teacher in game development, living in Sweden. In practically all my free time I practice the fine art of 3D with Max, Zbrush, Mudbox and Photoshop as my weapons…
LATEST: Maxine Caulfield Life is strange is a great game and while I like the visual style a lot, I'm interested in what a more realistic version of the main character would look like. I've chosen her outfit from Episode 3 as it's my favorite and looks like good cloth practice. :) Main Goals: * Likeness * Practice creating…
One of my best friends, David Hollin, introduced me to Chet Faker's music video for Gold. https://www.youtube.com/watch?v=hi4pzKvuEQM This has been probably the most sensual thing I have seen in a VERY long time. I was, am still somewhat, mesmerized. I'm inspired to do a character based on the dancers' outfits, and with…
I wanted some practice on the high to low baking process for a hard surface asset, so I went with a spark plug. It gave me the chance to model quickly and get to the baking step quicker. It also had a few different surfaces that gave me some more practice on material definition. I started by creating a clean version of the…