Hello everyone. As I have mentioned in my previous thread (Sky city) I am currently working on a TPP action/adventure mod called "The Unknown" and I would love to hear your comments regarding the environmental part of the mod. But first I will tell you more about the project. The main idea behind "The Unknown" is to use…
So much better now ! Good job :) You should make the mud just next to the water a bit more wet. For now it looks like the water doesn't spread into the mud. But it's only a minor tweak.
What am i doing wrong !? selected all the objects, added edit poly mod, connected all the verts, added edit mesh mod and then exported as obj !? the map only shows on the base object :|
I started working on a mod team just for some fun. The mods called blackened http://www.blackenedgame.com/ . Heres some concepts and stuff Ive done for it so far. Just roughing out ideas still.
Download link: http://www.moddb.com/mods/extinction-map-pack/downloads/quarantine-map The first in the series of releases, quarantine is a "small" dual map made to be visually appealling. look for more info on my moddb page. http://www.moddb.com/mods/extinction-map-pack More screens coming!
I need to find modders to make my "allied force" mod project. I dont have any modding experience, but i've a detailed document about my idea. PS - What have i do to place my document in the forum ?
I need to find modders to make my "allied force" mod project. I dont have any modding experience, but i've a detailed document about my idea. PS - What have i do to place my document in the forum ?
I need to find modders to make my "allied force" mod project. I dont have any modding experience, but i've a detailed document about my idea. PS - What have i do to place my document in the forum ?
I see nobody mentioned joining a mod team. It would be useful not for just improving but also for making contacts. I know many people who got hired via mod work.