Different forum, but is there a silver bullet someone can link me to disprove the below. I have explained numerous times that 3d artistry does love memory, and working with multiple programs to share textures and meshes increases the need. So in other words, it more than servers that need this. I did a little research on…
For which Engine - Ut3 Description of background information on piece - We are a group of First year Game art Students, and are making this map for the Epic Games Make Something Unreal Contest. We are also be demoing this map at a giant convention in our city Adelaide, sponsored by one of australias biggest TV channels :S…
heya, i know this isn't strictly video game art but i hope its ok if i ask here i want to try make a snowbaord design and i was wondering whats the best way to get a shape from a photo. i need to just get the basic outline of a snowboard so that i can start working on different patterns and stuff. what i was thinking was…
Hi guys, we are looking for a 3D Modeling Artist with good skills in Maya, Max, XSI or Cinema 4D. _RTT offers creative, fascinating 3D visualization solutions that set new standards. Our success has been driven by our mission to draw people into an active experience of a customers brand via interactive and immersive…
Hi, there. I have been looking at the Autodesk 3ds Maxscript documentation lately. I believe that this piece of code I have should work, but for some reason it does not. So, "theBitmap" code appears to work - I don't receive errors. But, "thePixels" code appears to throw errors. I don't know why it would when "theBitmap"…
https://vimeo.com/129769848 Download free : https://drive.google.com/file/d/0B8NynPgOcrs4TG9YNllQM3FVNlU/view http://gamejolt.com/games/platformer/ascent/71524/ (run "AscentDemo1.exe" after unzipping the folder) Hay guys, me and a group of 3 other University of Hertfordshire are working on developing a playable game called…
So I've been chipping slowly (even too slowly) at this and I've got to step things up if I want to get it to a decent state before I start hating it. It's gonna be a portfolio piece and I really want to make it as best as I can, so critics and comments are REALLY welcome, and I'll try to implement them so that I can learn…
Hey guys, So I'm finally in a good enough financially that I can afford to put together a true Rig for modeling, and I'd like to get some input on what to put in this thing. I'm going to be building it myself, and I'll just be building the tower (don't need a Monitor,etc...) I'm looking to stay under $1500 for total cost.…
Alright, some of you pressured me into showing this stuff, so here we go! I'll start off in chronological order with Imperator I started on the world team, and I made some blown up buildings and communication towers. This building is made up of corner pieces, a 3-intersection and a straight segment. Each were around 3k…
Ahh sorry I misread... The ZBrush title bar shows your currently active/free memory and your scratch disk. When zbrush starts to have problems what do those numbers look like? What else do you run with zbrush? When you look at your total system memory usage in task manager with your model open what does it look like? IF…