As far as I know there isn't really anything like fillet in the polygon toolset. You might look around to see if there is a plugin for that type of action. Try highend3d.com. To build a nurbs surface you use the cv curve tool, draw out the curve, edit it as you see fit, then use the commands in the surfaces menu (revolve,…
if you feel like you're falling behind, keep a journal so you can see the rate of your progress. You might find that you're actually accomplishing more than you think. Also with hard surface stuff like this, the last 10% of polish is really important; a darker cyberpunk, neon-lit alleyway could be a better composition fit…