I cried when the lion died I damn near did just this afternoon... knowing not back then that he was an allegory for Jesus... sheesh heh heh He tricked ya! Still, it doesn't matter what it was, it should be filmed true to the book, wouldn't you agree? (and btw I'm not worried about that aspect of it anyway) I'm pretty sure…
Sirdelita: I, uh, am not entirely sure what you're saying here. man_o_mule: Sexy spy glasses might be cool, but I'm not sure about it. I want everything to be as absolutely readable as possible, and I think adding glasses might muddy things a little. We'll see. n88tr: I've considered making her breasts even bigger, but I…
It looks to me like the proportions of the concept art are a bit strange to begin with but you should keep the following things in mind: The woman is a triangle, meaning her shoulders are wider than her hips. This character also has a very short torso and long legs. Your torso also feels a bit flat where as I think this…
yes i agree with PyrZern. id start by making the chin less round and broad. women usually have pointier chins in the front view. also her chin is rounder in the profile view than your concept. id try to make that flatter. you could also bring her brow line back and make it less prominent like it is in the concept. i…
Hey all, I've been chugging along on Maya and found many tutorials on everything, except I've seen maybe 1 tutorial ever on making a low poly model and he built it primarily with NEX Tools and I was wondering how any of you (MAX or Maya) build your low polys? Is there a free tool that does the same thing as NEX? Another…
Hey everyone! We’re building DragonKill, a retro-style 2D MMORPG powered by Unity and the XRPL blockchain. The game is currently online during the second half of each month (from the 16th to the end) as part of its open beta phase. Our long-term goal is to launch full 24/7 live servers, and we’re looking for passionate…
Hey @PeterK this is a very cool idea, art looking good so far! I went back and watched some older video and was wondering, is the art for the summoner final? Her um, loincloth/underwear/skirt situation seems a little flimsy compared to the male characters' nice armor, or at least thigh-covering robes :)
raelly nice stuff vahl. If i were to change something, to make it more my tastes.. I'd make the helmet a little wider. Seams like the sides of her head have only an inch on thickness. I'd say more bulk. But hey its minor. again.. sweet job on the high res model.
hey dude, pretty nice stuff i don't see a reason for the pants to bunch up below that theigh-strap... i'd think they'd bunch up on top, and gravity would pull the bottom down, rather than bunch it up.. but i dont know what the real character looks like heh