Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
to be honest if i look at your models and these, i am not seeing a big difference in quality. i see difference in style. some of those examples have more details put into the models, but they go a little more towards realism. some of them have more contrast in the lighting. some of them have a little higher production…
I was using unreal back when it was version 2.0. Sockets existed in the engine back then. And the base skeleton didn't look like this. It had no twist bones - for example.
Didn't know polycount was that old damn. I think only problem with new theme is some elements could be separated. For example a line here? Or lighter background there to separate top part from actual text. Also text box is pretty much not visible