My view of things: (i could be wrong..)Suppose things like extra detailing can still be done, if people like to keep those anatomy muscle memories thriving due to repeated "recreation & brush-up", then it can still be useful. Not a big "make-art-button", guy as others of late have been by promoting it, so i would still use…
Yes, it is. So are Max and Maya, yet that does not stop people from criticizing those packages to no end. The main difference is ZBrush charges you once and you get updates for free, where as you continue to pay for updates with Maya and Max. People are less forgiving of the faults of Max and Maya because they are…
Hello, I have never used polycount so hopefully, I am doing it right. I am a huge fan of World of Warcraft similar to many others, and one of my favorite characters has to be Garrosh Hellscream (Although I didn't really like how his character arc concluded). This page basically is an update page (hopefully daily) for my…
Big updates today for UDK: * Steam * Colour grading * Updated heightfog * much more Click through to see the entire list of updates for the May UDK. One of the more noteable releases is a showcase on some titles being created with the UDK. Here's the list released today from Epic. * Angels Fall First: Planetstorm, a…
As I continue my quest to make every looping track on my website available in higher-quality Ogg format (as opposed to Mp3) here's: "BALLOONS FOREVER" You can listen to it here: https://soundimage.org/wp-content/uploads/2026/05/Balloons-Forever.ogg Maybe for a puzzle game? An open-world game? Or something else entirely?…
Hello everyone!! I am excited to have a big update for all of you whom have been helping me out. Version 3.0 is up and running in my portfolio pages. Fixes from suggestion: Cut out the fat!! (Done) Reformat the page so its not so all over the place ( DONE) Fix Resume to not be so large....Done Easier Navigation ( Done) To…
Lots of times when I overwrite a texture from Photoshop or 3D Coat it will not update in 3DS Max 2020. Max basically still has the old version in memory. The Reload button in the material editor will not help at all. Assigning the texture again will also not work. In the "select bitmap image file" dialog the thumbnail…