Hi, For a long time I've been quietly enjoying all the awesome stuff people are posting here on polycount, but never really shared any of my own work. Since I just updated my portfolio I figured I might as well try to be less of a lurker and for once share some of the stuff I've been working on at Crytek.…
As I continue my quest to make every looping track on my website available in higher-quality Ogg format (as opposed to Mp3) here's: "BALLOONS FOREVER" You can listen to it here: https://soundimage.org/wp-content/uploads/2026/05/Balloons-Forever.ogg Maybe for a puzzle game? An open-world game? Or something else entirely?…
The December update to the UDK has brought us Epic's latest engine updates as always, but this time it's including support for iOS and the entire code and content for their Epic Citadel game and an additional castle map for it. The entire update focuses on the mobile support as you might imagine, but there is more updates…
Yes, it is. So are Max and Maya, yet that does not stop people from criticizing those packages to no end. The main difference is ZBrush charges you once and you get updates for free, where as you continue to pay for updates with Maya and Max. People are less forgiving of the faults of Max and Maya because they are…
Hello, I have never used polycount so hopefully, I am doing it right. I am a huge fan of World of Warcraft similar to many others, and one of my favorite characters has to be Garrosh Hellscream (Although I didn't really like how his character arc concluded). This page basically is an update page (hopefully daily) for my…
Big updates today for UDK: * Steam * Colour grading * Updated heightfog * much more Click through to see the entire list of updates for the May UDK. One of the more noteable releases is a showcase on some titles being created with the UDK. Here's the list released today from Epic. * Angels Fall First: Planetstorm, a…
Hello everyone!! I am excited to have a big update for all of you whom have been helping me out. Version 3.0 is up and running in my portfolio pages. Fixes from suggestion: Cut out the fat!! (Done) Reformat the page so its not so all over the place ( DONE) Fix Resume to not be so large....Done Easier Navigation ( Done) To…
Lots of times when I overwrite a texture from Photoshop or 3D Coat it will not update in 3DS Max 2020. Max basically still has the old version in memory. The Reload button in the material editor will not help at all. Assigning the texture again will also not work. In the "select bitmap image file" dialog the thumbnail…