Senior Research Fellow at the University of Hertfordshire Job Link - https://www.jobs.herts.ac.uk/pls/corehrrecruit/erq_jobspec_version_4.display_form FTE: Full Time position working 37 hours per week Duration of Contract: Three year fixed term contract The School of Creative Arts at the University of Hertfordshire is…
Sorta, bit it doesn't work well . I tried to go that hi pass way . blur a bit and treshold dark lines and then add white value to initially highpassed picture ( right in my example) to isolate cracks only and clean small dots noise but it kills a half of tiny crack lines too. then I tried to expand /bevel what left of…
Hey Polycount, My name is Casey and as the title suggests I am in search of a fellow artist who would have interest in joining in and working on a project with myself and my programmer teammate. Just to put this up front, this is a side project we are working on in our free time it's still early in it's development, we do…
Hey all It's been a long while since i post here. I've recently finished my take on Quirrel from Hollow Knight. I imagined the insect's natural exoskeleton would serves as their natural armor and the Mask Maker would make the Mask out of similar material, and the Nail would be made with something akin to Pearl. more shots…
We are in desperate need of a level designer that knows how to use UDK. Knowing UDK is a must because you will be placing the objects and creating the level. Maniac Hollow (BETA Name) is a story line based horror game with a run and hide engine. We already have 9 people on the team so far. Please email me at…
We have 4 characters going to be modeled. Not much work, but probably would take time. The nightmares are going to be low poly because they are going to be all black with a glow. The rest of the 3 are going to be someone describable. In other words, not low poly. We dont need a high poly either. We need someone who can…
We are in desperate need of a level designer that knows how to use UDK. Knowing UDK is a must because you will be placing the objects and creating the level. Maniac Hollow (BETA Name) is a story line based horror game with a run and hide engine. We already have 9 people on the team so far. Please email me at…
Hi fellas, I just had the idea of a thread where we could organize some codes for fellow workshoppers that don't attend the event. I personally would love to get some codes from our dudes from the workshop - I guess Valve will do the same like last year. So if the time has come and the codes are ready I would suggest, that…
Hey, wondering if any fellow
students would be up for a group environment project for UE4, I have got some
good ideas, contact me on skype - seanz511 or email - seandxyz@gmail.com Idea – Although I am open to suggestion, my
project idea involves recreating the Port Authority Bus Terminal located in NYC,
initially I…