Hey everyone, I'm a dev @Pajama Llama Games and we're working at a game called "Flotsam" It's a survival-focused townbuilder in a flooded world where you manage a small group of drifters that try to survive in a world without land. Your drifters will have to salvage floating or sunken flotsam for resources to build…
thanks Frozan BTW your porfolio stuff is awesome. I like modular building youre working on in your blog. Im experimenting with modular buildings myself. Do you have any advise or good detailed tutorials on modular building?
I've done similar to what I think you are going at, so take a breath. Grid in Maya is hard to set up or use, using power of 2 measurements helps ensure modular fitting (some form of numbering which is divisible by the base which would be the smallest 'unit' you have, for instance the smallest being 16 units, therefore…
So when you work modular does Unity require that you piece your modular work together in Unity or can you instance the modular pieces within your 3D program to build your level before exporting it all to Unity?
PBR Demon Dungeon - Asset Modulars Here are some modular assets of PBR Demon Dungeon package! just put some modular assets together to have many variations 📷 <3 See more hires at: https://www.artstation.com/artwork/N5kzKq
With tiling textures, you still keep your shell within the 0 to 1 space because the texture tiles. There's no need to go outside, it'll just be the same texture. Tiling just means repeating in a direction. Tiling textures repeat in U and V directions. Trim textures usually repeat in one direction, either U or V or Harry…
Your current PSU is not modular, I would advice trying to get a modular PSU. I myself own a Corsair HX850. Getting a modular one will cost more but only having the cables you need in the chassi makes the life of your computer a lot easier and yours.
To be clear, I'd like to avoid this turning into A takes more skill than B, or B is more important than A. If you'd like to brow beat, you have the option of starting another thread. I'd like to stay on the subject of 'environments are more interesting than you might have considered'. To contrast Fate's approach to…
Hi, From time to time I need someone that clean up odd geometry and artifacts. Segment characters into modular pieces so they can be kitbashed with other characters. Reposed limbs into different positions and gripping weapons. Then any adjustments so the meshes are 3D printing appropriate. Can you send me quotes per…
love the images. Had a question about the buildings. I see that you have modular pieces. Did you create basic shapes for the buildings and then use modular pieces on top of that, for example there is the triangle rooftop. Just curious how much of the modular pieces make up the buildings and how much of the buildings are…