Not sure if this is the right place to add this thread, but wanted to know if anyone knew of any good sites or resources for learning about Shuriken? I've seen a few tutorials online but they seem fairly basic and would like to know how to create more advanced particle simulations (e.g. RyanB's particles in this link -…
Hello I am wondering if there is any cool good video tutorial out there about making a fantasy dragon or medieval character out there? I mean the cool expensive videos like eat 3d or the like ... In zbrush of course and may be 3dsmax base too :) ...
I took the time to create a tutorial on how to make sphere maps. As i was confronted with this problem recently at work (a game engine/renderer that didn't support cube maps :S) i had to figure out a way to render a scene as a sphere map with Maya. Hotlink
Yeah I would suggest just modeling those cobblestones in the traditional way. Here's a tutorial for the same kind of idea: http://wiki.polycount.com/wiki/TilingRockWallBeyer
I made a short tutorial going over the entire process. It's more of a general overview. Feel free to ask any questions. Hope you enjoy! https://youtu.be/P5vxEeH7XUM
Nvidia Omniverse is a multi-GPU real-time development platform for 3D simulation and design collaboration. We all now this but I found out last week that this Outdoor Living3D produce some excellent quick tutorials for Omniverse. Check them out! https://www.youtube.com/channel/UClyCoHrO79iIY3tnz2f6yzA/videos
As a newb I'm finding these tutorials extremely helpful (only on #11 though). Seems like he really knows his shit. Just want to confirm that he actually does know his shit before I expose myself to too much of it. He's great right?