Hello guys! After some days of struggling I finally get this to work. This video illustrate the technique. [ame=" http://www.youtube.com/watch?v=Bvar6X0dUGs"]Local Image-based Lighting With Parallax-corrected Cubemap - YouTube[/ame] Technique comes from here. Credit for the node base approach:…
Introduction I'm currently working on a top-down shooter, codenamed Aurora. It will be a multiplayer exclusive, but the backstory is set in a future where magic is real and has been exposed to the public. The player is a member of a military task force established to contain the threat of magical creatures passing into our…
Project INOva is currently looking for a fun, dedicated and talented team to help create a quirky 3D side scroller game (modification) for the Unreal 2k4 engine. Our main goal for the team and project is to have fun while creating a polished, professional product that will reflect the team's skill level, which will…
Crystal Dynamics is looking for a Senior Technical Artist to join its studio in Menlo Park at the heart of northern California's Silicon Valley. Job Description: The Senior Technical Artist will work directly with the Director of Technology as part of the studio's shared technology group and is responsible to evaluate,…
Hi, I was wondering if anyone knew whether it was possible to quickly export a selected model to smd and avoid this pop up window; Also I'd like it to avoid the success confirmation window; What I want to do is have 1 script to instantly export with those default settings in that image, and have another script that will…
Project Brief A mashup of old school Zelda dungeon crawling, mixed with the frantic pace of Over Cooked, where up to 4 people work together to traverse through small dungeons, solving puzzles and defeating monsters. Gameplay Video Check it out here What I Need - Must be comfortable in UE4 - You must be fairly well versed…