I've published it on my Artstation as it is,even if I think the presentation could have been a lot nicer.If anyone has any suggestion on how to improve it in any way,specially on rendering side I'm more than happy to hear from you.I'm using Marmoset for rendering.…
Hey, all. I'm finishing up renders on a new portfolio entry, but I felt it'd be good to post here first before I publish to Artstation. I'm looking for critiques on my firearm, the 1301 Tactical. I'm primarily seeking feedback on the texturing work on the shotgun, and the quality of the renders in regards to lighting and…
So we had this project for a Bag manufacturer who recently start selling on online shop. Previously he used to rely on product photography (he did all by himself) but this time he reached 7CGI Studio to tryout 3d rendering instead. He also had concerns about the budget and output results. Genuinely we felt extra…
I'm developing a 2d indie game and i need some simple 3d renders for promotional material. The character designs are simplistic and can probably be captured in basic shapes. If possible the style I'm aiming for is early 90s game renders. Message for more information, thank you!
Happy Monday :) A first iteration of an opponent created for Alex' 3d action game. Rendered in Toolbag using Almighty_gir's cell shader, the shading in game will be different. And a turntable gif:
Hey guys, we've implemented our ray traced cinematic renderer into our inhouse UE 5.3 branch and here is our 1st render from it. HQ image here - https://www.artstation.com/artwork/Jvd0yZ
miauu's Statistica is updated to version 1.1. Changelog: Added: - show missing textures - show Geometry and Shapes objects with materials - show xRef scenes: enabled (total count) - Active Render Name