2D Sprite / Pixel Artists Calling all Awesome Sprite/ Pixel Artists! Gameloft, a leading international publisher and developer of video games for mobile phones and consoles, is seeking 2D Sprite/Pixel Artists to join their existing talent pool. Qualified candidates will link up with imaginative design teams to create hot…
Hello Polycount! I am a 17-year-old pixel artist who is getting started freelancing art for games. I have a huge passion for playing and making games, and have wanted to get into design as a career since I was a kid. I specialize in tilesets and area creation, but I also make sprites, animations, and more. Here are a few…
B) Hi. My name is Michał. I am 2D graphic designer based in Poznań, Poland. I have 5 years experience in making art and animation for games using various techniques and styles. Pixel art is my favorite and works for me like meditation I'm interested in paid jobs. 12$ per hour is good for me. email: stalomirkishov@gmail.com…
at 1339px/m a single pixel is roughly 0.75mm soo... if your threads are eg. 3mm thick then you only have 4 pixels to play with. that's not a lot of pixels - especially if you're trying to represent something in a normal map
Greetings PCers; This thread is for those who use Photoshop for their concept art. Anyways I've been practicing making concepts before I follow them in 3d modeling. I tried using both methods. 1) painting a base color and creating a mask out of it. - In that case, you usually duplicate the masked layer and paint over it.…
Hello Developer! I know that you want to bring reality to your game and with good looking visuals. I can do that for you! I'm an Pixel Artist with 1 year of experience and 2 years of Game Development, I worked in teams on game jams and on freelancing. My experience varies in: - Top-Down games - Sprite / Spritesheet -…
Hey guys, I just started trying to learn XGen and how to make real time hair for hair cards and am following Adam Skutts Hair tutorial. I'm making grey hair for an old woman, but I'm getting this noisy/grainy/pixelated look when I render out my hair clumps in Arnold. I'm rendering at 1k with aiSkyDome light set at 0.1 and…
I did this really quick while trying out my zbrush trial (first model ever, please ignore the atrocious attempt at facial hair and anatomical mistakes). I don't know how to fix the pixelated look of this. I tried upping the resolution which didn't fix the edges. I also tried the dynamesh feature (well...I forget what it's…
Hello all! I’m looking to snag a pixel artist to work on this project that is specifically designed to help people break into the games industry! Experience preferred, but none necessary. Having a game on Steam that your interviewer can play is the ultimate resume. This would be a revenue sharing project with a timeline of…
Hi all, I am prototyping a fast paced roguelike game with mechanics similar to Binding of Isaac, Dead Cell and Spelunky with a futuristic cyberpunk-ish theme. I am looking for 2D pixel artists and animators that will help me with the art of this project and potentially become passionate collaborators for future projects…