i know its kind of random to ask some one to Mentor you but With the Industry Been so Broad With so many specializations i find it really hard to Get the answers i am looking for from my teachers and or Google searching where i have to Sift through 7 different ways of doing something that hardly relates to what i want to…
Hi, I bumped into an interesting issue yesterday, and I've spent most of today trying to look for a solution, but I can't seem to fix it. I accidentally dragged and dropped a position map from the shelf onto my model, and it seems that the map was applied to it. Now the model looks all colorful and washed out inside SP:…
Hello, I'm a 2D/Concept Artist based in London/UK. I also draw comics. I'm looking for new opportunities/collaborations. Please have a look at my portfolio at: https://www.artstation.com/mbedkowski https://www.instagram.com/michalbedkowski/?hl=en Please contact me directly if interested at: michal.bedkowski.art@gmail.com I…
Congrats on landing that work! It took me about 2 years to get my first job, but I had the benefit of having studied in a dedicated 3D Animation course. I'm not sure that I would have stuck with it if I was learning on my own, to be honest. On that note - it can help to do a 3D animation course or something similar…
Hello, I am looking to bring on a pixel artist for a mobile game, the game is my clients 'Rap music video' the concept has not been decided upon but I know how they want the design to look. currently we are targeting IOS and Android made in Unity (If you have unity experience it's a plus) The contract will pay out in…
Hi everyone, We're a student team working on a low-poly style 2.5 game, Glaze. We've recently overhauled the materials and we're looking for feedback on the overall look. It's inspired by terrariums and games like Hohokum, Firewatch, and The Witness. We don't have long left before the deadline and would appreciate any…
Hello, My goal for this was to create a low poly model game-ready asset. I have in total 4 408 tris in this model. Could I get feedback on my topology? Does this look of the texture looks good? What else could I do to make this project look better? Is 4k tris low enough? Overall what do I have to work on to improve?
Right off the bat I notice some of the shading makes the skin look crumpled, making an odd aging effect on the character especially beneath her eyes. Take a look at how eyes are shaped in real life and also in anime/cartoon. The outlines underneath the eye are usually much subtler. The skin texture needs to have more…
Hi there guys, Our team is working on Blue shift remake for Source engine and we are seeking for new members. This is Guard Duty. Put your feet in the shoes of Barney Calhoun, a security guard at the Black Mesa Research Facility who has no idea that the next few hours are going to change his life forever. Re-live the…