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(SP) Model looks weird after dropping texture onto it from the shelf

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Bluestemos polycounter lvl 5
Hi,
I bumped into an interesting issue yesterday, and I've spent most of today trying to look for a solution, but I can't seem to fix it.

I accidentally dragged and dropped a position map from the shelf onto my model, and it seems that the map was applied to it. Now the model looks all colorful and washed out inside SP:



The textures look fine in Toolbag, though:



Is there a place where the information of the position map I dropped onto the model is saved? My textures are exported looking fine and my layers look good, however the model itself looks bad in the viewport.

I tried removing the position map from the shelf, closing and reopening Painter and re-importing the model. I also went through each of my layers to check if the position map has affected them, but they all seem fine. There's no signs of dragging the texture onto the model in the Undo Stack, either. The Log doesn't seem to give any errors.

I'm using Substance Painter 2.4.1.

Thanks in advance.

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