The new versions of Max include some cool features which really helps. Maybe the low poly modeling way evolves but we just don't know the changes... And sometimes the tools already exist, but who can tell knowing all of them ? I don't know you, but I think that I use maybe 10% of the potential of a software because I only…
i use the cut tool a lot when i model. only real problem i had was on my WoW contest model when i clicked to open photoshop, went back to Max and was trying to do a cut when photoshop finally opened and took focus away from Max. when i clicked back on Max the cut tool stayed on and i couldn't do anything with it. a couple…
COD4 Radiant editor tools leave A LOT to be desired. You'd be better off using Source/Hammer (Orange Box SDK), Sandbox 2/Crysis, or UnrealEd (for Unreal Engine 3). I'm especially looking forward to Rage, one of Id Software's next big games, as the tools look quite cool. :)
I'm using 2010 now. As far as what it did,I could select and edge and then hit split edge in MJ Tools and it would put an edge loop exactly in the center of the edge I had selected. Lets say I selected one of the edges that formed the waist loop of a character, if I went to MJ Tools and split, it would split in the center…
Thanks Eric Now GPT finds this exact thread, gives an exact link and says "no , no such thing possible and I did hallucinated" Thats funny . I asked it if any new cool vector spline based tools surfaced a while ago , whats new in vector editors in general and if something close to old Expression software "skeletal strokes"…
I may be out of the loop on this, but I just stumbled accross one of Google's tools called Google Sketchup. Appaerntly it's their shot at trying to create a user firendly, streamlined 3D application. Mostly I see this more in compotition woth AutoCAD than Max, Maya and the such but knowing that google is an evergrowing…
hey guys i just downloaded Tool Bag and when i try opening it my pc starts making some beeping noises and i get this error in the Tool Bag log: Particle: cannot load file"base/particle/impactwater/impactwaterbig.part"! Sound: cannot open sound file "base/sound/impact/impactwater_large.wav"! Cannot load audio file…
Yo. I didn't read every single post in the thread, because I am tired, but your persistent and relatively cool-headed responses @TheAllusionist piqued my interest enough that I gave things a good once-over and figured I would offer some additional perspective/feedback. The... system(?) I suppose I'll call it, seems a bit…
hey guys, So my recent project I am on is using maya 2008 and I am finding whatever they did to the cut tool (split polygon) has turned it into a frustrating sack of shit. if you turn off edge snapping so you can say cut geometry based on a texture over 50% of the time when you go to end the cut, it just disappears.…
Why do we have to "normalize" our normal maps? Here's an example that hopefully helps illustrate it! Notice how the lighting is messed up in the edited normal map. You can't see the windows anymore on the dome and donut, and even the flat background is reflecting the wrong colors. This came up in my last post; I shared…